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I was trying to make a "pseudo-terminal" SDL2 window, when I encountered this.
I thought I was going insane at first, but there ACTUALLY seems to be some kind of a weird limit on number of characters that can be rendered in a single draw call, which is equal to 999.
Code that reproduces the issue:
Changing GRID_Y_RES to any number higher than what is currently set doesn't change a thing in rendering, however printing the constructed grid to regular terminal does what is expected.
I was trying to make a "pseudo-terminal" SDL2 window, when I encountered this.
I thought I was going insane at first, but there ACTUALLY seems to be some kind of a weird limit on number of characters that can be rendered in a single draw call, which is equal to 999.
Code that reproduces the issue:
Screenshot
Changing
GRID_Y_RES
to any number higher than what is currently set doesn't change a thing in rendering, however printing the constructed grid to regular terminal does what is expected.I'm not exactly sure if this is an SDL2 quirk or this library's issue, just thought I'd report this nonetheless
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