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Doesn't fully render characters #48
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An update at some point appears to have broken Japanese characters in general. I just updated the version of FC that I use for one of my games, and Japanese characters no longer render. |
@TG-Galeforce Do you know a version which did work? I can bisect from there. |
Let me poke around with it and get back to you on it. Edit 1: Japanese font works when I revert to commit 50afa5d; I tried going back one branch merge at a time until I found one that works. Edit 2: If I, from that point, apply the changes of commit db5b641, it stops working. Edit 3: I've confirmed that the problem consistently occurs with that commit, across multiple fonts - both the one that I actually use for my game, as well as publicly available ones. Here's one that I tested: https://www.freejapanesefont.com/motoya-kosugi-maru-download/ Edit 4: If I start from the head at master and revert merge 0860d73, it works as expected. |
When using the font found here: https://www.freejapanesefont.com/aozora-mincho-download/
it doesn't fully render characters that characters like g and j. Specifically it cuts off the bottoms of said characters.
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