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Features.h
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Features.h
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#pragma once
#include "Visuals.h"
#include "GrenadePrediction.h"
#include "Bunnyhop.h"
#include "Tracer.h"
#include "Eventlog.h"
#include "Resolver.h"
#include "Knifebot.h"
#include "Misc.h"
#include "Autopeek.h"
#include "Bunnyhop.h"
#include "Legitbot.h"
#include "Ragebot.h"
#include "AntiAims.h"
#include "EnginePrediction.h"
#include "AnimationFix.h"
#include "Dormant.h"
#include "Chams.h"
#include "Visuals.h"
#include "AntiAims.h"
#include "RageBackTracking.h"
#include "CacheSystem.h"
#include "menu.h"
#include "Utils.h"
extern CCacheSystem* g_Cache;
extern CVisuals* g_Visuals;
extern CBunnyhop* g_Bunnyhop;
extern CBulletTracer* g_BulletTracer;
extern CEventlog* g_Eventlog;
extern CAnimationFix* g_Animfix;
extern CResolver* g_Resolver;
extern CAntiAim* g_AntiAim;
extern CAutopeek* g_AutoPeek;
extern CAutoWall* g_AutoWall;
extern CChams* g_Chams;
extern CDormantEsp* g_DormantEsp;
extern CNetData* g_NetData;
extern CEnginePrediction* g_EnginePrediction;
extern CBulletTracer* g_BulletTracer;
extern CRagebot* g_Ragebot;
extern CBacktracking* g_Backtrack;
extern CGlow* g_Glow;
extern CHitMarker* g_Hitmarker;
extern CGrenadePrediction* g_GrenadePrediction;
extern CKnifebot* g_Knifebot;
extern CLegit* g_Legit;
extern CMenu* g_Menu;
extern CMisc* g_Misc;