-
-
Notifications
You must be signed in to change notification settings - Fork 591
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Language binding problem #1578
Comments
Thanks! I haven't looked too deeply, but skimming your MRP, I suspect the issue is related to not completely implementing everything required from I'm a little surprised, though, that it's For placeholders, in general, I'd recommend using And you may be interested in trying out the |
I don't know which interfaces are related to the functions of separate scripts and modify visibility |
Hi @JustDooooIt, can you explain the reason behind closing this issue? |
@Ivorforce This issue has been resolved.Implementing |
Godot version
4.3.stable
godot-cpp version
4.3.stable
System information
windows 11
Issue description
After using this method, the editor cannot detach the script and modify the visibility should be related to the implementation of GDExtensionScriptInstanceInfo3
Steps to reproduce
create instance_info and script_instance
Minimal reproduction project
test.zip
The text was updated successfully, but these errors were encountered: