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Implement functionality in mapsims to compute effective sky fractions for signal and noise dominated maps as defined below.
I would actually say that a more "standard" definition would be either fsky=< Nhits^2 >/< Nhits >^2 or fsky=< Nhits^2?>^2/ < Nhits >^4, which correspond to the effective number of modes for noise- and signal-dominated maps.
Implement functionality in
mapsims
to compute effective sky fractions for signal and noise dominated maps as defined below.Originally posted by @damonge in #5
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