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arm64 missing in watchOS device (not sim) binary #16
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@flurrydev is there any update on this? We're getting rejections from App Store Connect now due to this issue. Looks like it only happens when the minimum deployment target is watchOS 9. |
@mfclarke-cnx This issue is corrected in later versions of Flurry. If you require the lite version you can use Flurry 12.1.1-lite It contains arm64 arch for WatchOS. |
Hi @flurrydev unfortunately it's not present in the watchOS (non simulator) framework, even on the latest 12.4.0. The output of
Only |
@flurrydev @hunterhays this one is a blocker for us to continue using Flurry with our watch app. Can you please give me an indication if this will be updated and fixed? |
Related issue on the cocoapods repo: flurry/flurry-ios-sdk#243 |
Any update on the above issue. Please give a fix for this. We are blocked. |
Hi,
Very similar to my old issue from earlier in the year: #11
It looks like arm64 is missing for the watchOS device binary in Flurry.xcframework. This causes Xcode to skip linking when building for Watch, and build fails with symbols not defined. Caused by: https://developer.apple.com/documentation/Xcode-Release-Notes/xcode-14-release-notes#:~:text=Xcode%20builds%20for%20watchOS%20devices%20now%20include%20the%20arm64%20architecture%20by%20default.%20(83319300)
I'm using the 12.0.1-lite release and building an iPhone app with Watch extension on Xcode 14.
The workaround is to remove arm64 from architectures on your watch target/s. But it's unclear if this will affect series 8 watches.
Thanks
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