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The shader does not work in iOS although I've added it to the Always Included Shaders list in the Graphic settings.
The text was updated successfully, but these errors were encountered:
@babak-ss Which pipeline are you using? I don't think this implementation will work in URP
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I'm using the built-in rendering pipeline
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The shader does not work in iOS although I've added it to the Always Included Shaders list in the Graphic settings.
The text was updated successfully, but these errors were encountered: