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Not working on iOS #1

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babak-ss opened this issue Dec 26, 2021 · 2 comments
Open

Not working on iOS #1

babak-ss opened this issue Dec 26, 2021 · 2 comments

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@babak-ss
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The shader does not work in iOS although I've added it to the Always Included Shaders list in the Graphic settings.

@SBrazzCode
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@babak-ss Which pipeline are you using? I don't think this implementation will work in URP

@babak-ss
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I'm using the built-in rendering pipeline

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