diff --git a/src/variants.ini b/src/variants.ini index 0810312c6..f00787e2c 100644 --- a/src/variants.ini +++ b/src/variants.ini @@ -1976,6 +1976,37 @@ flagRegionWhite = *8 flagRegionBlack = *1 startFen = lhatkahl/ssssssss/8/8/8/8/PPPPPPPP/RNBQKBNR w KQ - 0 1 +[muje] +variantTemplate = shogi +pieceToCharTable = PNBR.F.IS..+Kpnbr.f.is..+k +maxFile = 9 +maxRank = 9 +pocketSize = 7 +startFen = rnbfkfbnr/1si3is1/p1p1p1p1p/9/9/9/P1P1P1P1P/1SI3IS1/RNBFKFBNR[] w - - 0 1 +pieceDrops = true +capturesToHand = true +soldier = p +knight = n +bishop = b +rook = r +fers = f +wazir = w +king = k +customPiece1 = i:pB +customPiece2 = s:pR +promotionRegionWhite = *7 *8 *9 +promotionRegionBlack = *3 *2 *1 +promotedPieceType = p:w +doubleStep = false +castling = false +stalemateValue = loss +nMoveRule = 0 +nFoldValue = loss +perpetualCheckIllegal = true +mobilityRegionWhiteKing = *3 *2 *1 +mobilityRegionBlackKing = *7 *8 *9 +mandatoryPiecePromotion = true + #https://www.chessvariants.com/diffobjective.dir/giveaway.html #When stalemate, the stalemated player does not move but the opponent can if he wish to play for win go on moving and do as many moves he wants to do. #If the stalemate then disappear, both players move again as usual. So, if white for example has a pawn on h2 and nothing more and black a pawn on h3, pawn on a7 and rooks on a8 and h8