-
Notifications
You must be signed in to change notification settings - Fork 119
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Reality tabs guidance #295
Comments
It looks like the sites are working, except not listening for But if it's not listened for by the site, the site won't automatically enter VR (via WebVR SolutionsFor Emukit's part, I think it's a bug/feature request so I filed it: exokitxr/emukit#8 I'm not sure if this Babylon.js site is listening for Action items
If the Babylon.js site needs to get set up with |
I'm using vrdisplayactivate now at this link http://www.babylonjs-playground.com/frame.htm#EIX8SD#13 and got it working alone :) I had to do a bit of hacky stuff to get it working as it seems vrDisplay.isPresenting is true even before entering vr which makes babylon's enterVR do nothing because it thinks its already in vr. Also a couple other notes/issues:
Thanks! |
Those sound like three quick feature requests! I can try to get at them this weekend. Basically:
I’ll file these 👍, thanks for pointing them out! |
Closing this issue due to being outdated. Most of the above issues have been closed, #308 being the exception. |
I have a webVR url: http://www.babylonjs-playground.com/frame.htm#EIX8SD#7
This page renders a sphere and enters webVR on click. It works as expected when running exokit like this:
exokit.cmd -h -l http://www.babylonjs-playground.com/frame.htm#EIX8SD#7
Buy I get unexpected results when running as a reality tab
The same issue happens when using emukit.webmr.io instead of the babylon link
Is there something that I'm missing?
Thanks
The text was updated successfully, but these errors were encountered: