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SpriteSet.h
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SpriteSet.h
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/* SpriteSet.h
Copyright (c) 2015 by Michael Zahniser
Endless Sky is free software: you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation, either version 3 of the License, or (at your option) any later version.
Endless Sky is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
*/
#ifndef SPRITESET_H
#define SPRITESET_H
#include <QPixmap>
#include <QString>
class SpriteSet {
public:
static void SetRootPath(const QString &path);
static const QString &RootPath();
static QPixmap Get(const QString &name);
// Set an entry in the set (using an image loaded elsewhere).
static void Set(const QString &name, QImage image);
};
#endif // SPRITESET_H