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build.zig
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const std = @import("std");
// Although this function looks imperative, note that its job is to
// declaratively construct a build graph that will be executed by an external
// runner.
pub fn build(b: *std.Build) !void {
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
// means any target is allowed, and the default is native. Other options
// for restricting supported target set are available.
const target = b.standardTargetOptions(.{});
// Standard optimization options allow the person running `zig build` to select
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
// set a preferred release mode, allowing the user to decide how to optimize.
const optimize = b.standardOptimizeOption(.{});
const exe = b.addExecutable(.{
.name = "my-wtf-project",
// In this case the main source file is merely a path, however, in more
// complicated build scripts, this could be a generated file.
.root_source_file = .{ .path = "testzon.zig" },
.target = target,
.optimize = optimize,
});
const duck = b.dependency("duck", .{
.target = target,
.optimize = optimize,
});
exe.installLibraryHeaders(duck.artifact("duck"));
exe.addModule("duck", duck.module("duck"));
exe.linkLibrary(duck.artifact("duck"));
const path = try std.fmt.allocPrint(b.allocator, "{s}/lib", .{b.install_prefix});
defer b.allocator.free(path);
exe.addLibraryPath(.{ .path = path });
exe.linkSystemLibraryName("duckdb");
exe.linkLibC();
// This declares intent for the executable to be installed into the
// standard location when the user invokes the "install" step (the default
// step when running `zig build`).
b.installArtifact(exe);
}