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commit.go
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commit.go
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// Copyright 2018 The LevelDB-Go and Pebble Authors. All rights reserved. Use
// of this source code is governed by a BSD-style license that can be found in
// the LICENSE file.
package estore
import (
"runtime"
"sync"
"sync/atomic"
"time"
"github.com/edgelesssys/estore/record"
)
// commitQueue is a lock-free fixed-size single-producer, multi-consumer
// queue. The single producer can enqueue (push) to the head, and consumers can
// dequeue (pop) from the tail.
//
// It has the added feature that it nils out unused slots to avoid unnecessary
// retention of objects.
type commitQueue struct {
// headTail packs together a 32-bit head index and a 32-bit tail index. Both
// are indexes into slots modulo len(slots)-1.
//
// tail = index of oldest data in queue
// head = index of next slot to fill
//
// Slots in the range [tail, head) are owned by consumers. A consumer
// continues to own a slot outside this range until it nils the slot, at
// which point ownership passes to the producer.
//
// The head index is stored in the most-significant bits so that we can
// atomically add to it and the overflow is harmless.
headTail atomic.Uint64
// slots is a ring buffer of values stored in this queue. The size must be a
// power of 2. A slot is in use until *both* the tail index has moved beyond
// it and the slot value has been set to nil. The slot value is set to nil
// atomically by the consumer and read atomically by the producer.
slots [record.SyncConcurrency]atomic.Pointer[Batch]
}
const dequeueBits = 32
func (q *commitQueue) unpack(ptrs uint64) (head, tail uint32) {
const mask = 1<<dequeueBits - 1
head = uint32((ptrs >> dequeueBits) & mask)
tail = uint32(ptrs & mask)
return
}
func (q *commitQueue) pack(head, tail uint32) uint64 {
const mask = 1<<dequeueBits - 1
return (uint64(head) << dequeueBits) |
uint64(tail&mask)
}
func (q *commitQueue) enqueue(b *Batch) {
ptrs := q.headTail.Load()
head, tail := q.unpack(ptrs)
if (tail+uint32(len(q.slots)))&(1<<dequeueBits-1) == head {
// Queue is full. This should never be reached because commitPipeline.commitQueueSem
// limits the number of concurrent operations.
panic("pebble: not reached")
}
slot := &q.slots[head&uint32(len(q.slots)-1)]
// Check if the head slot has been released by dequeueApplied.
for slot.Load() != nil {
// Another goroutine is still cleaning up the tail, so the queue is
// actually still full. We spin because this should resolve itself
// momentarily.
runtime.Gosched()
}
// The head slot is free, so we own it.
slot.Store(b)
// Increment head. This passes ownership of slot to dequeueApplied and acts as a
// store barrier for writing the slot.
q.headTail.Add(1 << dequeueBits)
}
// dequeueApplied removes the earliest enqueued Batch, if it is applied.
//
// Returns nil if the commit queue is empty or the earliest Batch is not yet
// applied.
func (q *commitQueue) dequeueApplied() *Batch {
for {
ptrs := q.headTail.Load()
head, tail := q.unpack(ptrs)
if tail == head {
// Queue is empty.
return nil
}
slot := &q.slots[tail&uint32(len(q.slots)-1)]
b := slot.Load()
if b == nil || !b.applied.Load() {
// The batch is not ready to be dequeued, or another goroutine has
// already dequeued it.
return nil
}
// Confirm head and tail (for our speculative check above) and increment
// tail. If this succeeds, then we own the slot at tail.
ptrs2 := q.pack(head, tail+1)
if q.headTail.CompareAndSwap(ptrs, ptrs2) {
// We now own slot.
//
// Tell enqueue that we're done with this slot. Zeroing the slot is also
// important so we don't leave behind references that could keep this object
// live longer than necessary.
slot.Store(nil)
// At this point enqueue owns the slot.
return b
}
}
}
// commitEnv contains the environment that a commitPipeline interacts
// with. This allows fine-grained testing of commitPipeline behavior without
// construction of an entire DB.
type commitEnv struct {
// The next sequence number to give to a batch. Protected by
// commitPipeline.mu.
logSeqNum *atomic.Uint64
// The visible sequence number at which reads should be performed. Ratcheted
// upwards atomically as batches are applied to the memtable.
visibleSeqNum *atomic.Uint64
// Apply the batch to the specified memtable. Called concurrently.
apply func(b *Batch, mem *memTable) error
// Write the batch to the WAL. If wg != nil, the data will be persisted
// asynchronously and done will be called on wg upon completion. If wg != nil
// and err != nil, a failure to persist the WAL will populate *err. Returns
// the memtable the batch should be applied to. Serial execution enforced by
// commitPipeline.mu.
write func(b *Batch, wg *sync.WaitGroup, err *error) (*memTable, error)
}
// A commitPipeline manages the stages of committing a set of mutations
// (contained in a single Batch) atomically to the DB. The steps are
// conceptually:
//
// 1. Write the batch to the WAL and optionally sync the WAL
// 2. Apply the mutations in the batch to the memtable
//
// These two simple steps are made complicated by the desire for high
// performance. In the absence of concurrency, performance is limited by how
// fast a batch can be written (and synced) to the WAL and then added to the
// memtable, both of which are outside the purview of the commit
// pipeline. Performance under concurrency is the primary concern of the commit
// pipeline, though it also needs to maintain two invariants:
//
// 1. Batches need to be written to the WAL in sequence number order.
// 2. Batches need to be made visible for reads in sequence number order. This
// invariant arises from the use of a single sequence number which
// indicates which mutations are visible.
//
// Taking these invariants into account, let's revisit the work the commit
// pipeline needs to perform. Writing the batch to the WAL is necessarily
// serialized as there is a single WAL object. The order of the entries in the
// WAL defines the sequence number order. Note that writing to the WAL is
// extremely fast, usually just a memory copy. Applying the mutations in a
// batch to the memtable can occur concurrently as the underlying skiplist
// supports concurrent insertions. Publishing the visible sequence number is
// another serialization point, but one with a twist: the visible sequence
// number cannot be bumped until the mutations for earlier batches have
// finished applying to the memtable (the visible sequence number only ratchets
// up). Lastly, if requested, the commit waits for the WAL to sync. Note that
// waiting for the WAL sync after ratcheting the visible sequence number allows
// another goroutine to read committed data before the WAL has synced. This is
// similar behavior to RocksDB's manual WAL flush functionality. Application
// code needs to protect against this if necessary.
//
// The full outline of the commit pipeline operation is as follows:
//
// with commitPipeline mutex locked:
// assign batch sequence number
// write batch to WAL
// (optionally) add batch to WAL sync list
// apply batch to memtable (concurrently)
// wait for earlier batches to apply
// ratchet read sequence number
// (optionally) wait for the WAL to sync
//
// As soon as a batch has been written to the WAL, the commitPipeline mutex is
// released allowing another batch to write to the WAL. Each commit operation
// individually applies its batch to the memtable providing concurrency. The
// WAL sync happens concurrently with applying to the memtable (see
// commitPipeline.syncLoop).
//
// The "waits for earlier batches to apply" work is more complicated than might
// be expected. The obvious approach would be to keep a queue of pending
// batches and for each batch to wait for the previous batch to finish
// committing. This approach was tried initially and turned out to be too
// slow. The problem is that it causes excessive goroutine activity as each
// committing goroutine needs to wake up in order for the next goroutine to be
// unblocked. The approach taken in the current code is conceptually similar,
// though it avoids waking a goroutine to perform work that another goroutine
// can perform. A commitQueue (a single-producer, multiple-consumer queue)
// holds the ordered list of committing batches. Addition to the queue is done
// while holding commitPipeline.mutex ensuring the same ordering of batches in
// the queue as the ordering in the WAL. When a batch finishes applying to the
// memtable, it atomically updates its Batch.applied field. Ratcheting of the
// visible sequence number is done by commitPipeline.publish which loops
// dequeueing "applied" batches and ratcheting the visible sequence number. If
// we hit an unapplied batch at the head of the queue we can block as we know
// that committing of that unapplied batch will eventually find our (applied)
// batch in the queue. See commitPipeline.publish for additional commentary.
type commitPipeline struct {
// WARNING: The following struct `commitQueue` contains fields which will
// be accessed atomically.
//
// Go allocations are guaranteed to be 64-bit aligned which we take advantage
// of by placing the 64-bit fields which we access atomically at the beginning
// of the commitPipeline struct.
// For more information, see https://golang.org/pkg/sync/atomic/#pkg-note-BUG.
// Queue of pending batches to commit.
pending commitQueue
env commitEnv
// The commit path has two queues:
// - commitPipeline.pending contains batches whose seqnums have not yet been
// published. It is a lock-free single producer multi consumer queue.
// - LogWriter.flusher.syncQ contains state for batches that have asked for
// a sync. It is a lock-free single producer single consumer queue.
// These lock-free queues have a fixed capacity. And since they are
// lock-free, we cannot do blocking waits when pushing onto these queues, in
// case they are full. Additionally, adding to these queues happens while
// holding commitPipeline.mu, and we don't want to block while holding that
// mutex since it is also needed by other code.
//
// Popping from these queues is independent and for a particular batch can
// occur in either order, though it is more common that popping from the
// commitPipeline.pending will happen first.
//
// Due to these constraints, we reserve a unit of space in each queue before
// acquiring commitPipeline.mu, which also ensures that the push operation
// is guaranteed to have space in the queue. The commitQueueSem and
// logSyncQSem are used for this reservation.
commitQueueSem chan struct{}
logSyncQSem chan struct{}
ingestSem chan struct{}
// The mutex to use for synchronizing access to logSeqNum and serializing
// calls to commitEnv.write().
mu sync.Mutex
}
func newCommitPipeline(env commitEnv) *commitPipeline {
p := &commitPipeline{
env: env,
// The capacity of both commitQueue.slots and syncQueue.slots is set to
// record.SyncConcurrency, which also determines the value of these
// semaphores. We used to have a single semaphore, which required that the
// capacity of these queues be the same. Now that we have two semaphores,
// the capacity of these queues could be changed to be different. Say half
// of the batches asked to be synced, but syncing took 5x the latency of
// adding to the memtable and publishing. Then syncQueue.slots could be
// sized as 0.5*5 of the commitQueue.slots. We can explore this if we find
// that LogWriterMetrics.SyncQueueLen has high utilization under some
// workloads.
//
// NB: the commit concurrency is one less than SyncConcurrency because we
// have to allow one "slot" for a concurrent WAL rotation which will close
// and sync the WAL.
commitQueueSem: make(chan struct{}, record.SyncConcurrency-1),
logSyncQSem: make(chan struct{}, record.SyncConcurrency-1),
ingestSem: make(chan struct{}, 1),
}
return p
}
// directWrite is used to directly write to the WAL. commitPipeline.mu must be
// held while this is called. DB.mu must not be held. directWrite will only
// return once the WAL sync is complete. Note that DirectWrite is a special case
// function which is currently only used when ingesting sstables as a flushable.
// Reason carefully about the correctness argument when calling this function
// from any context.
func (p *commitPipeline) directWrite(b *Batch) error {
var syncWG sync.WaitGroup
var syncErr error
syncWG.Add(1)
p.logSyncQSem <- struct{}{}
_, err := p.env.write(b, &syncWG, &syncErr)
syncWG.Wait()
err = firstError(err, syncErr)
return err
}
// Commit the specified batch, writing it to the WAL, optionally syncing the
// WAL, and applying the batch to the memtable. Upon successful return the
// batch's mutations will be visible for reading.
// REQUIRES: noSyncWait => syncWAL
func (p *commitPipeline) Commit(b *Batch, syncWAL bool, noSyncWait bool) error {
if b.Empty() {
return nil
}
commitStartTime := time.Now()
// Acquire semaphores.
p.commitQueueSem <- struct{}{}
if syncWAL {
p.logSyncQSem <- struct{}{}
}
b.commitStats.SemaphoreWaitDuration = time.Since(commitStartTime)
// Prepare the batch for committing: enqueuing the batch in the pending
// queue, determining the batch sequence number and writing the data to the
// WAL.
//
// NB: We set Batch.commitErr on error so that the batch won't be a candidate
// for reuse. See Batch.release().
mem, err := p.prepare(b, syncWAL, noSyncWait)
if err != nil {
b.db = nil // prevent batch reuse on error
// NB: we are not doing <-p.commitQueueSem since the batch is still
// sitting in the pending queue. We should consider fixing this by also
// removing the batch from the pending queue.
return err
}
// Apply the batch to the memtable.
if err := p.env.apply(b, mem); err != nil {
b.db = nil // prevent batch reuse on error
// NB: we are not doing <-p.commitQueueSem since the batch is still
// sitting in the pending queue. We should consider fixing this by also
// removing the batch from the pending queue.
return err
}
// Publish the batch sequence number.
p.publish(b)
<-p.commitQueueSem
if !noSyncWait {
// Already waited for commit, so look at the error.
if b.commitErr != nil {
b.db = nil // prevent batch reuse on error
err = b.commitErr
}
}
// Else noSyncWait. The LogWriter can be concurrently writing to
// b.commitErr. We will read b.commitErr in Batch.SyncWait after the
// LogWriter is done writing.
b.commitStats.TotalDuration = time.Since(commitStartTime)
return err
}
// AllocateSeqNum allocates count sequence numbers, invokes the prepare
// callback, then the apply callback, and then publishes the sequence
// numbers. AllocateSeqNum does not write to the WAL or add entries to the
// memtable. AllocateSeqNum can be used to sequence an operation such as
// sstable ingestion within the commit pipeline. The prepare callback is
// invoked with commitPipeline.mu held, but note that DB.mu is not held and
// must be locked if necessary.
func (p *commitPipeline) AllocateSeqNum(
count int, prepare func(seqNum uint64), apply func(seqNum uint64),
) {
// This method is similar to Commit and prepare. Be careful about trying to
// share additional code with those methods because Commit and prepare are
// performance critical code paths.
b := newBatch(nil)
defer b.release()
// Give the batch a count of 1 so that the log and visible sequence number
// are incremented correctly.
b.data = make([]byte, batchHeaderLen)
b.setCount(uint32(count))
b.commit.Add(1)
p.commitQueueSem <- struct{}{}
p.mu.Lock()
// Enqueue the batch in the pending queue. Note that while the pending queue
// is lock-free, we want the order of batches to be the same as the sequence
// number order.
p.pending.enqueue(b)
// Assign the batch a sequence number. Note that we use atomic operations
// here to handle concurrent reads of logSeqNum. commitPipeline.mu provides
// mutual exclusion for other goroutines writing to logSeqNum.
logSeqNum := p.env.logSeqNum.Add(uint64(count)) - uint64(count)
seqNum := logSeqNum
if seqNum == 0 {
// We can't use the value 0 for the global seqnum during ingestion, because
// 0 indicates no global seqnum. So allocate one more seqnum.
p.env.logSeqNum.Add(1)
seqNum++
}
b.setSeqNum(seqNum)
// Wait for any outstanding writes to the memtable to complete. This is
// necessary for ingestion so that the check for memtable overlap can see any
// writes that were sequenced before the ingestion. The spin loop is
// unfortunate, but obviates the need for additional synchronization.
for {
visibleSeqNum := p.env.visibleSeqNum.Load()
if visibleSeqNum == logSeqNum {
break
}
runtime.Gosched()
}
// Invoke the prepare callback. Note the lack of error reporting. Even if the
// callback internally fails, the sequence number needs to be published in
// order to allow the commit pipeline to proceed.
prepare(b.SeqNum())
p.mu.Unlock()
// Invoke the apply callback.
apply(b.SeqNum())
// Publish the sequence number.
p.publish(b)
<-p.commitQueueSem
}
func (p *commitPipeline) prepare(b *Batch, syncWAL bool, noSyncWait bool) (*memTable, error) {
n := uint64(b.Count())
if n == invalidBatchCount {
return nil, ErrInvalidBatch
}
var syncWG *sync.WaitGroup
var syncErr *error
switch {
case !syncWAL:
// Only need to wait for the publish.
b.commit.Add(1)
// Remaining cases represent syncWAL=true.
case noSyncWait:
syncErr = &b.commitErr
syncWG = &b.fsyncWait
// Only need to wait synchronously for the publish. The user will
// (asynchronously) wait on the batch's fsyncWait.
b.commit.Add(1)
b.fsyncWait.Add(1)
case !noSyncWait:
syncErr = &b.commitErr
syncWG = &b.commit
// Must wait for both the publish and the WAL fsync.
b.commit.Add(2)
}
p.mu.Lock()
// Enqueue the batch in the pending queue. Note that while the pending queue
// is lock-free, we want the order of batches to be the same as the sequence
// number order.
p.pending.enqueue(b)
// Assign the batch a sequence number. Note that we use atomic operations
// here to handle concurrent reads of logSeqNum. commitPipeline.mu provides
// mutual exclusion for other goroutines writing to logSeqNum.
b.setSeqNum(p.env.logSeqNum.Add(n) - n)
// Write the data to the WAL.
mem, err := p.env.write(b, syncWG, syncErr)
p.mu.Unlock()
return mem, err
}
func (p *commitPipeline) publish(b *Batch) {
// Mark the batch as applied.
b.applied.Store(true)
// Loop dequeuing applied batches from the pending queue. If our batch was
// the head of the pending queue we are guaranteed that either we'll publish
// it or someone else will dequeueApplied and publish it. If our batch is not the
// head of the queue then either we'll dequeueApplied applied batches and reach our
// batch or there is an unapplied batch blocking us. When that unapplied
// batch applies it will go through the same process and publish our batch
// for us.
for {
t := p.pending.dequeueApplied()
if t == nil {
// Wait for another goroutine to publish us. We might also be waiting for
// the WAL sync to finish.
now := time.Now()
b.commit.Wait()
b.commitStats.CommitWaitDuration += time.Since(now)
break
}
if !t.applied.Load() {
panic("not reached")
}
// We're responsible for publishing the sequence number for batch t, but
// another concurrent goroutine might sneak in and publish the sequence
// number for a subsequent batch. That's ok as all we're guaranteeing is
// that the sequence number ratchets up.
for {
curSeqNum := p.env.visibleSeqNum.Load()
newSeqNum := t.SeqNum() + uint64(t.Count())
if newSeqNum <= curSeqNum {
// t's sequence number has already been published.
break
}
if p.env.visibleSeqNum.CompareAndSwap(curSeqNum, newSeqNum) {
// We successfully published t's sequence number.
break
}
}
t.commit.Done()
}
}