Skip to content

Latest commit

 

History

History
264 lines (175 loc) · 7.59 KB

CHANGELOG.md

File metadata and controls

264 lines (175 loc) · 7.59 KB

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

0.12.1 - 2024-03-01

Added

  • Add eRENDERDOC_Option_SoftMemoryLimit symbol to renderdoc-sys (PR #151).

Changed

  • Update renderdoc-sys dependency to 1.1.0 (PR #152).

0.12.0 - 2024-03-01

Changed

  • Update bitflags dependency to 2.0.
  • Update libloading dependency to 0.8.

0.11.0 - 2023-02-20

Changed

  • Update renderdoc-sys dependency to 1.0.0.
  • Update float-cmp dependency to 0.9.
  • Update optional glutin dependency to 0.30.
  • Update optional winit dependency to 0.28.
  • Improve crate-level documentation.

Fixed

  • Fix loading strategy of renderdoc library (PR #140).
  • Fix typo in start_frame_capture and end_frame_capture docs (PR #122).
  • Fix undefined behavior and crash in get_capture (PR #143).

0.10.1 - 2021-02-10

Changed

  • Bump libloading dependency to 0.7.

0.10.0 - 2020-12-17

Changed

  • Bump glutin dependency to 0.26.

0.9.1 - 2020-08-05

Changed

  • Allow global synchronized access to RenderDoc (see #79).
  • Exclude vendor subdirectory from renderdoc-sys crate.
  • Enable all crate features when generating docs for docs.rs.

Fixed

  • Expose V141 version selector.

0.9.0 - 2020-05-17

Added

  • Implement preliminary support for API version 1.4.1 (see #93).

Changed

  • Bump glutin dependency to 0.24, disable integration by default (PR #94).

0.8.1 - 2020-05-01

Fixed

  • Fix copy-paste documentation mistake for end_frame_capture().
  • Fix formatting for unload_crash_handler() docs.
  • Fix subtle spacing issue around $PATH in docs.

0.8.0 - 2020-05-01

Added

  • Add dedicated Error type to be used throughout the library.

Changed

  • Expand API documentation and improve existing documentation quality (PR #81).
  • Accept and return PathBuf or &Path in places instead of String and &str (PR #82).
  • Accept Into<String> and Into<PathBuf> instead of AsRef in places where we are going to be allocating anyway (PR #82).
  • Return std::time::SystemTime instead of a raw u64 in get_capture().
  • Convert crate to Rust 2018 edition.
  • Bump float-cmp dependency to 0.7.
  • Bump libloading dependency to 0.6.
  • Switch to Circle CI Rust 1.40.0 image.

Deprecated

  • Mark get_log_file_path_template() and set_log_file_path_template() as deprecated for all RenderDoc API versions after 1.1.2 (PR #83).

0.7.1 - 2019-10-07

Fixed

  • Fix build without glutin enabled (PR #69).

0.7.0 - 2019-08-23

Added

  • Write more doc comments and add doc tests.

Changed

  • Bump float-cmp dependency to 0.5.
  • Switch to Circle CI Rust 1.33.0 image.
  • Change error type of launch_replay_ui() from () to String.
  • Mark Deref block as #[doc(hidden)] for cleaner generated docs.

Removed

  • Remove internal renderdoc-derive crate in favor of declarative macro.
  • Eliminate unnecessary unsafe blocks.

Fixed

  • Define CaptureOption, InputButton, and OverlayBits in terms of renderdoc-sys types.
  • Add missing discriminant values to InputButton enum.
  • Fix broken Windows build (PR #61).

0.6.0 - 2019-05-19

Added

  • Redesign crate to use inherent impls over traits (PR #35).
  • Add HasPrevious trait to recursively determine version compatibility at compile-time.

Changed

  • Rename Version enum to VersionCode and ApiVersion trait to Version.
  • Use a single Entry type, since the aliases point to the same struct.
  • Update crate metadata and improve documentation.
  • Manually implement Debug, derive Eq, Hash, PartialEq for most types (PR #41).
  • Apply Clippy suggestions (PR #43).

Deprecated

  • Mark is_remote_access_connected() as deprecated for all RenderDoc API versions after 1.1.1 (PR #42).

Removed

  • Remove prelude module.
  • Remove RenderDocV### traits.
  • Remove RenderDocV### trait boilerplate code from renderdoc-derive.
  • Remove unused __uint32_t and __uint64_t type aliases from renderdoc-sys (PR #39).

0.5.0 - 2019-05-19

Added

  • Add CI and documentation badges.
  • Implement support for API versions 1.3.0 and 1.4.0.
  • Allow string slices with lifetimes in set_capture_file_comments().

Changed

  • Bump glutin dependency to 0.21.
  • Bump gfx dev-dependency to 0.18.1.
  • Bump gfx_window_glutin dev-dependency to 0.31.
  • Upgrade CircleCI Rust image to 1.34.1.
  • Convert top-level crate to workspace.
  • Clean up renderdoc-sys crate layout.
  • Minor code formatting tweaks.

Fixed

  • Switch set_capture_file_comments() and trigger_multi_frame_capture() to take &mut self (PR #32).
  • Unimplement Clone, Send, and Sync for RenderDoc struct (PR #29).
  • Correct default setting in the get_set_capture_option() unit test.
  • Fix improperly designed launch_replay_ui() method, update triangle example to match.
  • Set correct RenderDoc library path for Android clients.
  • Add missing trait re-exports to prelude module (PR #31).
  • Fix erroneous doc comments (PR #24).

0.4.0 - 2018-09-16

Added

  • Create renderdoc-sys crate for raw FFI bindings.
  • Create renderdoc-derive crate for internal codegen.
  • Add support for RenderDoc API 1.1.1, 1.1.2, and 1.2.0.

Changed

  • Switch to libloading from shared_library.
  • Update triangle example to the latest glutin API.
  • Bump dependencies.

0.3.0 - 2018-06-01

Changed

  • Update existing dependencies (PR #3).

0.2.0 - 2017-12-15

Added

  • Convenient conversions for glutin::Context, winapi::D3D11Device, winapi::D3D12Device, and winapi::windef::HGLRC into RenderDoc DevicePointer.

Changed

  • Update existing dependencies.
  • Optionally depend on glutin in place of winit.
  • Depend on wio for Windows targets.

Fixed

  • Missing byte in SHADER_MAGIC_DEBUG_VALUE_STRUCT broke Windows builds.

0.1.0 - 2017-10-11

Added

  • Initial crate release.
  • In-application API bindings, supporting versions 1.0 to 1.1.
  • Type-safe version requests and downgrading.
  • Convenient conversions for winit::VirtualKeyCode into RenderDoc InputButton.