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RendererHUDNeo.h
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/*
* BCFlight
* Copyright (C) 2016 Adrien Aubry (drich)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
**/
#ifndef RENDERERHUDNEO_H
#define RENDERERHUDNEO_H
#include <string>
#include "RendererHUD.h"
#include <Controller.h>
class RendererHUDNeo : public RendererHUD
{
public:
RendererHUDNeo( int width, int height, float ratio, uint32_t fontsize = 28, Vector4i render_region = Vector4i( 10, 10, 20, 20 ), bool barrel_correction = true );
~RendererHUDNeo();
void Compute();
void Render( DroneStats* dronestats, float localVoltage, VideoStats* videostats, LinkStats* iwstats );
void RenderThrustAcceleration( float thrust, float acceleration );
void RenderLink( float quality, float level );
void RenderBattery( float level );
void RenderAttitude( const Vector3f& rpy );
protected:
Vector3f mSmoothRPY;
Shader mShader;
Shader mColorShader;
uint32_t mThrustVBO;
uint32_t mAccelerationVBO;
uint32_t mLinkVBO;
uint32_t mBatteryVBO;
uint32_t mLineVBO;
uint32_t mCircleVBO;
uint32_t mStaticLinesVBO;
uint32_t mStaticLinesCount;
uint32_t mStaticLinesCountNoAttitude;
float mSpeedometerSize;
Texture* mIconNight;
Texture* mIconPhoto;
};
#endif // RENDERERHUDNEO_H