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Releases: dlebansais/PgSurveyor-Disclosed

New Algorithm, bug fixes and more

22 Aug 10:28
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This version introduces yet a new version of the shortest path algorithm. Hopefully, better overall for surveying.

Also:

  • Some bug fixes (but ore bugs may have been added)
  • Added support for checking for updates.
  • The GUI has been much improved internally, and looks slightly different now.
  • New locations added in Gazluk
  • The game should no longer freeze when searching for the shortest path.
  • Support for Treasure Cartography maps (and collecting them).

Note: Ilmari is still bad as a map.

Customized thickness

15 Mar 16:53
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This version includes more settings to customize the borders and points thickness.

Miscellaneous changes

15 Dec 12:57
06ca62c
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This version brings 3 changes:

  • Added the boatman to the Serbule list.
  • Added a check to detect if an overlap (either the map of the inventory window) was moved outside the screen.
  • Added a setting: RightToLeft. Set it to yes to change the map click order in inventory.

Improved shortest path, and bug fixes

21 Nov 22:46
b2b268c
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In this release:

  • Added Makara in Ilmari.
  • Improved the shortest path algorithm
  • Removed Capture Map, as it was not really useful.
  • Added the Best Path option. Warning: it makes calculating the path much slower.
  • Fixed a problem when mining a normal node while doing a run of motherlode nodes.
  • If you click the same map twice, it should count for only one map.

New feature: skip map

23 Nov 15:07
b2b268c
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This release adds a new feature. The skip map button let you skip a map, for instance when a motherlode is bugged, or the destination is unreachable.

Don't forget to move the skipped map to the bottom of inventory!

Quick fix for normal metal slab surveys

03 Nov 22:58
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Adding motherlode surveys had broken normal mining surveys. Fixed.

More bug fix.

03 Nov 16:22
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Most bugs should be fixed now.

Some bug fix

02 Nov 11:58
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This release fixes 3 bugs:

  • Crash if surveying more than 50 maps (approximately)
  • Crash if collecting while clicking a map before starting the survey.
  • Maps can be outside the zone border and no longer appear at the opposite side.

A new bug has been introduced:

  • Sometimes the shortest path algorithm may forget a map, and will crash when the last map is collected.

Removed a dependency that was not needed

21 Oct 19:15
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Special locations in various zones have been checked and fixed. Also, the dependency on QuickGraph has been removed.