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A huge bottle neck is that this is python and the code is written in a C/C++ style.
Likely the whole contact optimization with the grid3 data structure is a major pain.
If it could be vectorized/unrolled somehow it could run a lot faster.
Ideas to explore: replace with C++/CUDA code? Use python warp? Vectorize the python code to work on whole arrays of points?
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Vakzze
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The text was updated successfully, but these errors were encountered: