Please Note: This changelog only includes actual changes to the mechanics of the game, not translations of functions from Assembly to C++.
- Movement is now done with WASD
- Mouselook
- Mouse is captured with F1
- Load supports.nct directly from res/ folder
- Screens must be selected by right clicking on them
- Stardrifter Bindings:
- Prefs: 'D' -> 'P'
- Fix bug that put a 1 in front of the number of sinisters after Epoc 6012