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What is problem? (only list ONE problem per report)
This is really 8BitDo's firmware bug, but after working with their support for months now since launch, I've given up on them ever fixing the issue so I'm hoping there can be a workaround in Blue Retro.
Basically, I am trying to use the HW2 Power On / Off by controller with the 8BitDo GC Mod Kit.
To do this with LaserBear Internal Mod, you:
Leave GameCube Power Switch On
Turn Off System With L+R+A+Start instead of the Power Button
Turn On System by activating controller to pair
This works fine with typical console controllers (PS, Switch etc). However, the 8BitDo board has a bug in the firmware: merely plugging in the USB cable to charge will pair the controller to its host device, even if no buttons are pressed. Normally charging a controller does not do this.
That breaks the following flow:
Turn off System With L+R+A+Start
Put controller on charger (8BitDo bug then turns console back on).
I'm wondering if it is possible to have an optional quirk in the BlueRetro firmware where the controller pairing alone doesn't activate power on, and instead a button on the controller, like Start, also needs to be pressed.
I'm imagining something like
8BitDo controller is put on charger. It powers on and pairs to the Gamecube in standby.
Blue retro listens for 5 seconds or so after pairing for the Start button to be pressed
If its pressed, it powers on. Otherwise, it disconnects the controller (i suppose it could just leave it connected too, though slightly less energy efficient).
Would something like that be feasible? I hate to ask for a hack, but as the mod kit is the primary way to get an authentic GC controller experience with BlueRetro, it would be nice if this feature worked properly and unfortunately 8BitDo support is useless.
What did you expect to happen?
See above.
Attach files like logs or Bluetooth traces here
No response
The text was updated successfully, but these errors were encountered:
BlueRetro firmware version
24.10
BlueRetro firmware specification
HW2
BlueRetro firmware variant
Universal
BlueRetro hardware type
Internal install modkit
Manufacturer
LaserBear
System used
Nintendo GameCube
Bluetooth controller brand & name
8BitDo GC Mod Kit
What is problem? (only list ONE problem per report)
This is really 8BitDo's firmware bug, but after working with their support for months now since launch, I've given up on them ever fixing the issue so I'm hoping there can be a workaround in Blue Retro.
Basically, I am trying to use the HW2 Power On / Off by controller with the 8BitDo GC Mod Kit.
To do this with LaserBear Internal Mod, you:
This works fine with typical console controllers (PS, Switch etc). However, the 8BitDo board has a bug in the firmware: merely plugging in the USB cable to charge will pair the controller to its host device, even if no buttons are pressed. Normally charging a controller does not do this.
That breaks the following flow:
I'm wondering if it is possible to have an optional quirk in the BlueRetro firmware where the controller pairing alone doesn't activate power on, and instead a button on the controller, like Start, also needs to be pressed.
I'm imagining something like
Would something like that be feasible? I hate to ask for a hack, but as the mod kit is the primary way to get an authentic GC controller experience with BlueRetro, it would be nice if this feature worked properly and unfortunately 8BitDo support is useless.
What did you expect to happen?
See above.
Attach files like logs or Bluetooth traces here
No response
The text was updated successfully, but these errors were encountered: