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Command Completion #5

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DoggersFor1 opened this issue Nov 13, 2021 · 7 comments
Open

Command Completion #5

DoggersFor1 opened this issue Nov 13, 2021 · 7 comments
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enhancement New feature or request

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@DoggersFor1
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Command Completion

@BasToTheMax
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Some ide's have this automaticly.

@connerdouglass
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I think he means command completion in the Minecraft game itself, so players can see the list of options for commands and arguments. We will definitely need to implement this!

@connerdouglass connerdouglass added the enhancement New feature or request label Nov 13, 2021
@DoggersFor1
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yes. There is currently a fix for this. go into the commands.yml file and add the commands. it the one generated with the project

@AL1L
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AL1L commented Nov 22, 2021

Not quite a fix @Xgod2205, but that is a workaround.

@connerdouglass
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I just made some improvements to the CLI project here: customrealms/cli#2

You can now define your plugin's commands and permissions in your package.json file and it'll get included in your plugin.yml in your JAR file.

What else is typically done in a Bukkit plugin to get command completion? I've never done it personally.

@andriemc
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Can there be a tutorial on how customrealms/cli#2 works? I cannot seem to get it to work.

@BasToTheMax
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CustomRealms is a bit dead ig

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5 participants