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I am running on Windows 10. I use MeshLab_Windows_portable_x86_64 artefact.
I just tried the devel branch with fix #1524: silent installation windows Commit bab066e. Still crashes!
Ok, I see. There is a simple workaround to avoid this crash: just deactivate the wireframe rendering.
Unfortunately I am not able at the moment to resolve this bug, as it involves a portion of code that I just don't understand. Sorry about that. If anyone is able to help, it would be really appreciated.
Talked about it earlier
#1428
Mesh decimation of Sponza atrium still crashes. I am using the nightly build from commit 12a7f9d
All the decimation methods crash:
Simplification: Clustering Decimation
Simplification: Edge collapse for marching cube meshes
Simplification: Quadric Edge Collapse Decimation
Simplification: Quadric Edge Collapse Decimation(with texture)
The model as well as the textures is available here:
https://casual-effects.com/g3d/data10/common/model/crytek_sponza/sponza.zip
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