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如果ScrollView里的cell很少不满一页的话,ScrollView里Content的PosY值会不停变化,导致界面抖动。
在你提供的Demo里面,做这样的改动就会出现这个问题,虽然抖动的幅度不大,但是仔细看还是能看出来,不知有没有什么好的解决办法?(ps:我只是把 i < 10,改成了 i<3) for(int i=0; i < 3; i++) { UDSkill.Skill skill = new UDSkill.Skill(); skill.name = "skill_" + i; skill.level = 1; skill.desc = "这是个牛逼的技能"; playerSkill.skills.Add(skill); }
The text was updated successfully, but these errors were encountered:
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如果ScrollView里的cell很少不满一页的话,ScrollView里Content的PosY值会不停变化,导致界面抖动。
在你提供的Demo里面,做这样的改动就会出现这个问题,虽然抖动的幅度不大,但是仔细看还是能看出来,不知有没有什么好的解决办法?(ps:我只是把 i < 10,改成了 i<3)
for(int i=0; i < 3; i++)
{
UDSkill.Skill skill = new UDSkill.Skill();
skill.name = "skill_" + i;
skill.level = 1;
skill.desc = "这是个牛逼的技能";
playerSkill.skills.Add(skill);
}
The text was updated successfully, but these errors were encountered: