This is a client and server multiplayer game setup built using:
- F# Client and Server (through SAFE stack)
- signalR
- Akka.Net (via akkling)
This repo contains examples for:
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Akka.Net (via akkling)
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- starting up actor system in ASP CORE
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- statically typed Group/Game/Responder/... actors
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- Testing hack for using TestProbe to expect messages
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signalR
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- fable typings (slightly modified from ts2fable)
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- over the wire serialisation of types
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- dispatching to elmish subscription
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fable
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- copying to clipboard
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- changing window url
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- parsing info from url query