You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
There are many reasons a mod could profit from some local storage:
saving custom medals
saving custom settings
allowing bones files
Etc.
On the API side, it could just be a "load_storage(string)" and "save_storage(string)" that load or save a Lua table. This would be included in the player.dat.
The text was updated successfully, but these errors were encountered:
There are many reasons a mod could profit from some local storage:
Etc.
On the API side, it could just be a "load_storage(string)" and "save_storage(string)" that load or save a Lua table. This would be included in the player.dat.
The text was updated successfully, but these errors were encountered: