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Unity freezes during asset import if a ButtplugClient is connected #17

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McArdellje opened this issue Jun 11, 2023 · 1 comment
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@McArdellje
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McArdellje commented Jun 11, 2023

Issue occured in Unity 2019.4.31f1
I know that it is probably not intended for this library to be used in the editor its self, but I was attempting to do this, and I found that when ButtplugClient is connected and any asset is imported (not just a script, any asset at all), the editor will freeze up completely, permanently loading with a CPU usage of 0%, meaning that it isn't even processing anything, just completely frozen.

@qdot
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qdot commented Jun 19, 2023

Yeah I'm honestly not sure if that's possible. We make a lot of assumptions about async runtimes that may not hold in a version of Unity that old.

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