diff --git a/releasenotes.md b/releasenotes.md
index 7bf013d1a7..1ee2ee0be6 100644
--- a/releasenotes.md
+++ b/releasenotes.md
@@ -4,6 +4,8 @@
* *DOOM Retro* is now built using v17.7.5 of [*Microsoft Visual Studio Community 2022*](https://visualstudio.microsoft.com/vs/community/).
* *DOOM Retro* now uses *Direct3D 11* rather than *Direct3D 9* when the `vid_scaleapi` CVAR is `direct3d`, resulting in a considerable boost in performance.
+* The handling of errors caused by [*SDL*](https://www.libsdl.org/) has improved.
+* The capping of the framerate when the `vid_capfps` CVAR is not `35` has improved.
* Minor changes have been made to text that is output to the console.
* The ALT key can no longer be used to open the menu from the title screen.
* Item and teleport fogs no longer appear when using the `spawn` CCMD in the console while freeze mode is on.
@@ -58,7 +60,7 @@
* Minor improvements have been made to the help screen shown when pressing the F1 key.
* A crash no longer occurs when moving the mouse while the help screen is open.
* A bug is fixed whereby some elements in the menu would only cast their shadow on the left side of the screen in some instances.
-* A warning is now displayed in the console if a savegame couldn't be deleted in the save or load game menus when pressing the DEL key.
+* A warning is now displayed in the console if a savegame couldn’t be deleted in the save or load game menus when pressing the DEL key.
![](https://github.com/bradharding/www.doomretro.com/raw/master/wiki/bigdivider.png)
diff --git a/src/i_video.c b/src/i_video.c
index e5b7fb67d7..1efebb48b4 100644
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -1476,7 +1476,7 @@ static void SetVideoMode(const bool createwindow, const bool output)
if (output)
C_Output("This scaling is now done using hardware acceleration with "
- ITALICS("Direct3D v11.0."));
+ ITALICS("Direct3D 11."));
#endif
}
else
@@ -1497,7 +1497,7 @@ static void SetVideoMode(const bool createwindow, const bool output)
else if (M_StringCompare(rendererinfo.name, "direct3d11"))
{
if (output)
- C_Output("This scaling is done using hardware acceleration with " ITALICS("Direct3D v11.0."));
+ C_Output("This scaling is done using hardware acceleration with " ITALICS("Direct3D 11."));
if (!M_StringCompare(vid_scaleapi, vid_scaleapi_direct3d))
{
@@ -1508,7 +1508,7 @@ static void SetVideoMode(const bool createwindow, const bool output)
else if (M_StringCompare(rendererinfo.name, vid_scaleapi_direct3d))
{
if (output)
- C_Output("This scaling is done using hardware acceleration with " ITALICS("Direct3D v9.0."));
+ C_Output("This scaling is done using hardware acceleration with " ITALICS("Direct3D 9."));
if (!M_StringCompare(vid_scaleapi, vid_scaleapi_direct3d))
{