diff --git a/releasenotes.md b/releasenotes.md index 7bf013d1a7..1ee2ee0be6 100644 --- a/releasenotes.md +++ b/releasenotes.md @@ -4,6 +4,8 @@ * *DOOM Retro* is now built using v17.7.5 of [*Microsoft Visual Studio Community 2022*](https://visualstudio.microsoft.com/vs/community/). * *DOOM Retro* now uses *Direct3D 11* rather than *Direct3D 9* when the `vid_scaleapi` CVAR is `direct3d`, resulting in a considerable boost in performance. +* The handling of errors caused by [*SDL*](https://www.libsdl.org/) has improved. +* The capping of the framerate when the `vid_capfps` CVAR is not `35` has improved. * Minor changes have been made to text that is output to the console. * The ALT key can no longer be used to open the menu from the title screen. * Item and teleport fogs no longer appear when using the `spawn` CCMD in the console while freeze mode is on. @@ -58,7 +60,7 @@ * Minor improvements have been made to the help screen shown when pressing the F1 key. * A crash no longer occurs when moving the mouse while the help screen is open. * A bug is fixed whereby some elements in the menu would only cast their shadow on the left side of the screen in some instances. -* A warning is now displayed in the console if a savegame couldn't be deleted in the save or load game menus when pressing the DEL key. +* A warning is now displayed in the console if a savegame couldn’t be deleted in the save or load game menus when pressing the DEL key. ![](https://github.com/bradharding/www.doomretro.com/raw/master/wiki/bigdivider.png) diff --git a/src/i_video.c b/src/i_video.c index e5b7fb67d7..1efebb48b4 100644 --- a/src/i_video.c +++ b/src/i_video.c @@ -1476,7 +1476,7 @@ static void SetVideoMode(const bool createwindow, const bool output) if (output) C_Output("This scaling is now done using hardware acceleration with " - ITALICS("Direct3D v11.0.")); + ITALICS("Direct3D 11.")); #endif } else @@ -1497,7 +1497,7 @@ static void SetVideoMode(const bool createwindow, const bool output) else if (M_StringCompare(rendererinfo.name, "direct3d11")) { if (output) - C_Output("This scaling is done using hardware acceleration with " ITALICS("Direct3D v11.0.")); + C_Output("This scaling is done using hardware acceleration with " ITALICS("Direct3D 11.")); if (!M_StringCompare(vid_scaleapi, vid_scaleapi_direct3d)) { @@ -1508,7 +1508,7 @@ static void SetVideoMode(const bool createwindow, const bool output) else if (M_StringCompare(rendererinfo.name, vid_scaleapi_direct3d)) { if (output) - C_Output("This scaling is done using hardware acceleration with " ITALICS("Direct3D v9.0.")); + C_Output("This scaling is done using hardware acceleration with " ITALICS("Direct3D 9.")); if (!M_StringCompare(vid_scaleapi, vid_scaleapi_direct3d)) {