We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
When Jazz Jackrabbit game is paused by pressing Esc, window background is sometimes rendered incorrectly:
This is how menu opening looks in DosBox:
To reproduce this problem, character should be close to this location:
Pixel perfect location is not required, but I tried to reproduce it anyway:
I'm not sure if this is bug in Bochs, in game or I'm doing something wrong, hard to say without further investigation.
Test files: Jazz2.zip
Version: 110bb94.
The text was updated successfully, but these errors were encountered:
No branches or pull requests
When Jazz Jackrabbit game is paused by pressing Esc, window background is sometimes rendered incorrectly:
This is how menu opening looks in DosBox:
dosbox_jazz_ui.mp4
To reproduce this problem, character should be close to this location:
Pixel perfect location is not required, but I tried to reproduce it anyway:
bochs_jazz_ui.mp4
I'm not sure if this is bug in Bochs, in game or I'm doing something wrong, hard to say without further investigation.
Test files: Jazz2.zip
Version: 110bb94.
The text was updated successfully, but these errors were encountered: