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Support Concave Polygon? #9

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RPG3D opened this issue Jan 5, 2017 · 3 comments
Open

Support Concave Polygon? #9

RPG3D opened this issue Jan 5, 2017 · 3 comments

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@RPG3D
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RPG3D commented Jan 5, 2017

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@bl4ckb0ne
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No idea, but the algorithm is processing triangles, so I guess it could work.

I'm not on my computer so I can try it, but I'll give you a feedback soon

@jondo
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jondo commented Apr 3, 2018

I guess that @RPG3D was looking for a Constrained Delaunay triangulation, which is not supported here.

@MauriceGit
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For a non-constrained (normal) Delaunay triangulation, there is per definition no concave version. A Delaunay triangulation will always result in a convex polygon with a corresponding convex hull.
(Just to clarify)

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4 participants