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Mutant Steve Griefing and Configs #26

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KAfable opened this issue Apr 8, 2019 · 2 comments
Open

Mutant Steve Griefing and Configs #26

KAfable opened this issue Apr 8, 2019 · 2 comments

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@KAfable
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KAfable commented Apr 8, 2019

Was Mutant Steve intended to use Block Hardness or Blast Resistance? According to the wiki at https://deadlymonsters.miraheze.org/wiki/Mutant_Steve it's supposed to be resistance but according to here it's looking for hardness instead (which ends up affecting a larger amount of blocks than just wood/ice/dirt/etc.).

Would it also be possible to have configs added to edit the level of hardness (or resistance, whatever you end up settling on)?

@Xavion3
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Xavion3 commented Apr 8, 2019

As an additional note, it is hardness as I believe make sure to check for negative hardness, that's used to represent unbreakable blocks in game and what is probably the lack of it has lead to Steve's doing things like breaking graves and modded bedrock variants.

@Saereth
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Saereth commented Apr 10, 2019

this pr should address this if accepted: #27

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