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test-play2.dgn
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test-play2.dgn
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!!python/object:dungeon.dungeon.Dungeon
inventory: &id001 !!python/object:dungeon.inventory.Inventory
can_contain: true
container_open: false
contents:
- &id005 !!python/object:dungeon.key.Key
description:
- large key made of iron
flags: []
id: K84
is_hidden: 0
is_portable: true
location: *id001
- &id082 !!python/object:dungeon.thing.Thing
break_dc: 0
can_contain: false
container_open: false
contents: []
description:
- The bones of several(?) small animals
flags: []
has_lock: false
has_trap: false
id: T128
inspect_count: 1
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: false
is_locked: false
is_portable: true
location: *id001
lock_key: null
lock_pick_dc: 0
trap: null
trap_found: false
- &id116 !!python/object:dungeon.thing.Thing
break_dc: 0
can_contain: false
container_open: false
contents: []
description:
- Embroidered silk handkerchief (25GP) sitting on Altar
flags: []
has_lock: false
has_trap: false
id: T86
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_portable: true
location: *id001
lock_key: null
lock_pick_dc: 0
trap: null
trap_found: false
- &id117 !!python/object:dungeon.thing.Thing
break_dc: 0
can_contain: false
container_open: false
contents: []
description:
- Pair of engraved bone dice (25GP) sitting on Altar
flags: []
has_lock: false
has_trap: false
id: T87
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_portable: true
location: *id001
lock_key: null
lock_pick_dc: 0
trap: null
trap_found: false
- &id098 !!python/object:dungeon.thing.Thing
break_dc: 0
can_contain: false
container_open: false
contents: []
description:
- Silver ewer (25GP) sitting on Altar
flags: []
has_lock: false
has_trap: false
id: T67
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_portable: true
location: *id001
lock_key: null
lock_pick_dc: 0
trap: null
trap_found: false
- &id099 !!python/object:dungeon.thing.Thing
break_dc: 0
can_contain: false
container_open: false
contents: []
description:
- Embroidered silk handkerchief (25GP) sitting on Altar
flags: []
has_lock: false
has_trap: false
id: T68
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_portable: true
location: *id001
lock_key: null
lock_pick_dc: 0
trap: null
trap_found: false
- &id100 !!python/object:dungeon.thing.Thing
break_dc: 0
can_contain: false
container_open: false
contents: []
description:
- Black velvet mask stitched with silver thread (25GP) sitting on Altar
flags: []
has_lock: false
has_trap: false
id: T69
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_portable: true
location: *id001
lock_key: null
lock_pick_dc: 0
trap: null
trap_found: false
description:
- Player inventory
flags: []
id: I129
is_hidden: 0
location: null
max_object_id: 133
objects:
D1: &id002 !!python/object:dungeon.door.Door
break_dc: 0
description:
- A normal opening
flags: []
has_lock: false
has_trap: false
id: D1
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_open: true
is_passage: true
is_stuck: false
location: &id006 !!python/object:dungeon.room.Room
can_contain: true
container_open: true
contents:
- *id002
- &id003 !!python/object:dungeon.door.Door
break_dc: 25
description:
- A door made of stone
flags:
- TRAP
- LOCKED
has_lock: true
has_trap: false
id: D25
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_open: true
is_passage: false
is_stuck: false
location: &id004 !!python/object:dungeon.room.Room
can_contain: true
container_open: true
contents:
- *id003
- &id113 !!python/object:dungeon.thing.Thing
break_dc: 0
can_contain: true
container_open: false
contents: []
description:
- A standard wooden desk
- There are rings from where the user didn't use a coaster
flags: []
has_lock: false
has_trap: false
id: T82
inspect_count: 1
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: false
is_locked: false
is_portable: false
location: *id004
lock_key: null
lock_pick_dc: 0
trap: null
trap_found: false
- &id114 !!python/object:dungeon.thing.Thing
break_dc: 0
can_contain: false
container_open: false
contents: []
description:
- A wooden chair
flags: []
has_lock: false
has_trap: false
id: T83
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_portable: true
location: *id004
lock_key: null
lock_pick_dc: 0
trap: null
trap_found: false
description:
- Guardroom for defense of the lair
flags:
- CATALOG
has_trap: false
id: R26
inspect_count: 0
is_corridor: false
is_hidden: 0
is_inspectable: true
location: null
size: medium
size_integer: 32
trap: null
trap_found: false
visited: true
lock_key: *id005
lock_pick_dc: 18
sides:
- *id006
- *id004
stuck_dc: 0
stuck_found: true
trap: null
trap_found: false
visited: true
- &id010 !!python/object:dungeon.door.Door
break_dc: 15
description:
- A sturdy, well-made wooden door
flags:
- STUCK
has_lock: false
has_trap: false
id: D37
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_open: true
is_passage: false
is_stuck: false
location: &id009 !!python/object:dungeon.room.Room
can_contain: true
container_open: true
contents:
- &id007 !!python/object:dungeon.door.Door
break_dc: 10
description:
- A simple wooden door
flags:
- TRAP
- STUCK
has_lock: false
has_trap: false
id: D33
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_open: true
is_passage: false
is_stuck: false
location: &id008 !!python/object:dungeon.room.Room
can_contain: true
container_open: true
contents:
- *id007
- &id097 !!python/object:dungeon.thing.Thing
break_dc: 0
can_contain: false
container_open: false
contents: []
description:
- Altar
flags: []
has_lock: false
has_trap: false
id: T66
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_portable: false
location: *id008
lock_key: null
lock_pick_dc: 0
trap: null
trap_found: false
- &id101 !!python/object:dungeon.thing.Thing
break_dc: 0
can_contain: false
container_open: false
contents: []
description:
- Free standing candles, unscented
flags: []
has_lock: false
has_trap: false
id: T70
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_portable: false
location: *id008
lock_key: null
lock_pick_dc: 0
trap: null
trap_found: false
- &id102 !!python/object:dungeon.thing.Thing
break_dc: 0
can_contain: false
container_open: false
contents: []
description:
- Free standing candles, unscented
flags: []
has_lock: false
has_trap: false
id: T71
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_portable: false
location: *id008
lock_key: null
lock_pick_dc: 0
trap: null
trap_found: false
- &id103 !!python/object:dungeon.thing.Thing
break_dc: 0
can_contain: false
container_open: false
contents: []
description:
- Free standing candles, unscented
flags: []
has_lock: false
has_trap: false
id: T72
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_portable: false
location: *id008
lock_key: null
lock_pick_dc: 0
trap: null
trap_found: false
- &id104 !!python/object:dungeon.thing.Thing
break_dc: 0
can_contain: false
container_open: false
contents: []
description:
- Free standing candles, unscented
flags: []
has_lock: false
has_trap: false
id: T73
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_portable: false
location: *id008
lock_key: null
lock_pick_dc: 0
trap: null
trap_found: false
description:
- Chapel where the lair's inhabitants worship
flags:
- OBJECT
has_trap: false
id: R35
inspect_count: 0
is_corridor: false
is_hidden: 0
is_inspectable: true
location: null
size: small
size_integer: 24
trap: null
trap_found: false
visited: true
lock_key: null
lock_pick_dc: 0
sides:
- *id009
- *id008
stuck_dc: 3
stuck_found: true
trap: null
trap_found: false
visited: true
- *id010
- &id105 !!python/object:dungeon.thing.Thing
break_dc: 0
can_contain: false
container_open: false
contents: []
description:
- A well in the middle of the room
- The water is drinkable
flags: []
has_lock: false
has_trap: false
id: T74
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_portable: false
location: *id009
lock_key: null
lock_pick_dc: 0
trap: null
trap_found: false
- &id106 !!python/object:dungeon.thing.Thing
break_dc: 0
can_contain: false
container_open: false
contents: []
description:
- A Bucket with a short length of rope
flags: []
has_lock: false
has_trap: false
id: T75
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_portable: true
location: *id009
lock_key: null
lock_pick_dc: 0
trap: null
trap_found: false
- &id086 !!python/object:dungeon.thing.Thing
break_dc: 0
can_contain: true
container_open: false
contents: []
description:
- The corpse of Magma Mephit (M42)
flags: []
has_lock: false
has_trap: false
id: T133
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_portable: true
location: *id009
lock_key: null
lock_pick_dc: 0
trap: null
trap_found: false
description:
- Cistern or well for drinking water
flags:
- OBJECT
has_trap: false
id: R34
inspect_count: 0
is_corridor: false
is_hidden: 0
is_inspectable: true
location: null
size: medium
size_integer: 32
trap: null
trap_found: false
visited: true
lock_key: null
lock_pick_dc: 0
sides:
- *id006
- *id009
stuck_dc: 5
stuck_found: true
trap: null
trap_found: false
visited: true
description:
- The corridor branches into 3 routes, including the one you came from
flags: []
has_trap: false
id: R3
inspect_count: 0
is_corridor: true
is_hidden: 0
is_inspectable: true
location: null
size: null
size_integer: -1
trap: null
trap_found: false
visited: true
lock_key: null
lock_pick_dc: 0
sides:
- &id043 !!python/object:dungeon.room.Room
can_contain: true
container_open: true
contents:
- *id002
- &id011 !!python/object:dungeon.door.Door
break_dc: 0
description:
- The door which was here is now missing
flags: []
has_lock: false
has_trap: false
id: D18
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_open: true
is_passage: true
is_stuck: false
location: &id022 !!python/object:dungeon.room.Room
can_contain: true
container_open: true
contents:
- *id011
- &id021 !!python/object:dungeon.door.Door
break_dc: 0
description:
- The opening is an archway
flags: []
has_lock: false
has_trap: false
id: D22
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_open: true
is_passage: true
is_stuck: false
location: &id013 !!python/object:dungeon.room.Room
can_contain: true
container_open: true
contents:
- &id012 !!python/object:dungeon.door.Door
break_dc: 0
description:
- A normal opening
flags: []
has_lock: false
has_trap: false
id: D7
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_open: true
is_passage: true
is_stuck: false
location: &id014 !!python/object:dungeon.room.Room
can_contain: true
container_open: true
contents:
- *id012
description:
- The corridor ends abruptly
flags: []
has_trap: false
id: R9
inspect_count: 0
is_corridor: true
is_hidden: 0
is_inspectable: true
location: null
size: null
size_integer: -1
trap: null
trap_found: false
visited: true
lock_key: null
lock_pick_dc: 0
sides:
- *id013
- *id014
stuck_dc: 0
stuck_found: false
trap: null
trap_found: false
visited: true
- &id015 !!python/object:dungeon.door.Door
break_dc: 0
description:
- A normal opening
flags: []
has_lock: false
has_trap: false
id: D14
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_open: true
is_passage: true
is_stuck: false
location: &id020 !!python/object:dungeon.room.Room
can_contain: true
container_open: true
contents:
- *id015
- &id016 !!python/object:dungeon.door.Door
break_dc: 0
description:
- The opening is partially concealed by curtains
- Yellow, moist mold covers this
flags: []
has_lock: false
has_trap: false
id: D27
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_open: true
is_passage: true
is_stuck: false
location: &id019 !!python/object:dungeon.room.Room
can_contain: true
container_open: true
contents:
- *id016
- &id017 !!python/object:dungeon.door.Door
break_dc: 0
description:
- The door which was here is now missing
flags: []
has_lock: false
has_trap: false
id: D31
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_open: true
is_passage: true
is_stuck: false
location: &id018 !!python/object:dungeon.room.Room
can_contain: true
container_open: true
contents:
- *id017
- &id107 !!python/object:dungeon.thing.Thing
break_dc: 0
can_contain: false
container_open: false
contents: []
description:
- A lavish throne on a dais in disrepair
- "Made from Hardback editions of \u201CHorned Justice,\u201D\
\ a popular Western novel"
flags: []
has_lock: false
has_trap: false
id: T76
inspect_count: 1
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: false
is_locked: false
is_portable: false
location: *id018
lock_key: null
lock_pick_dc: 0
trap: null
trap_found: false
description:
- Throne room where the lair's leaders hold court
flags:
- OBJECT
has_trap: false
id: R32
inspect_count: 0
is_corridor: false
is_hidden: 0
is_inspectable: true
location: null
size: medium
size_integer: 32
trap: null
trap_found: false
visited: true
lock_key: null
lock_pick_dc: 0
sides:
- *id019
- *id018
stuck_dc: 0
stuck_found: false
trap: null
trap_found: false
visited: true
- &id108 !!python/object:dungeon.thing.Thing
break_dc: 0
can_contain: false
container_open: false
contents: []
description:
- Embroidered banner hanging on the wall
- Based on their design, they must have been constructed by
preteens
flags: []
has_lock: false
has_trap: false
id: T77
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_portable: true
location: *id019
lock_key: null
lock_pick_dc: 0
trap: null
trap_found: false
- &id109 !!python/object:dungeon.thing.Thing
break_dc: 0
can_contain: false
container_open: false
contents: []
description:
- Embroidered banner hanging on the wall
- Based on their design, they must have been constructed by
preteens
flags: []
has_lock: false
has_trap: false
id: T78
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_portable: true
location: *id019
lock_key: null
lock_pick_dc: 0
trap: null
trap_found: false
- &id110 !!python/object:dungeon.thing.Thing
break_dc: 0
can_contain: false
container_open: false
contents: []
description:
- Embroidered banner hanging on the wall
- Based on their design, they must have been constructed by
preteens
flags: []
has_lock: false
has_trap: false
id: T79
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_portable: true
location: *id019
lock_key: null
lock_pick_dc: 0
trap: null
trap_found: false
- &id111 !!python/object:dungeon.thing.Thing
break_dc: 0
can_contain: false
container_open: false
contents: []
description:
- Embroidered banner hanging on the wall
- Based on their design, they must have been constructed by
preteens
flags: []
has_lock: false
has_trap: false
id: T80
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_portable: true
location: *id019
lock_key: null
lock_pick_dc: 0
trap: null
trap_found: false
- &id112 !!python/object:dungeon.thing.Thing
break_dc: 0
can_contain: false
container_open: false
contents: []
description:
- Embroidered banner hanging on the wall
- Based on their design, they must have been constructed by
preteens
flags: []
has_lock: false
has_trap: false
id: T81
inspect_count: 0
is_breakable: false
is_broken: false
is_hidden: 0
is_inspectable: true
is_locked: false
is_portable: true
location: *id019
lock_key: null
lock_pick_dc: 0
trap: null
trap_found: false
description:
- Audience chamber, used to receive guests
flags:
- OBJECT
has_trap: false
id: R28
inspect_count: 0
is_corridor: false
is_hidden: 0
is_inspectable: true
location: null
size: large
size_integer: 48
trap: null
trap_found: false
visited: true
lock_key: null
lock_pick_dc: 0
sides:
- *id020
- *id019
stuck_dc: 0
stuck_found: false
trap: null
trap_found: false
visited: true
description:
- The corridor continues on
flags: []
has_trap: false
id: R15
inspect_count: 0
is_corridor: true
is_hidden: 0
is_inspectable: true
location: null
size: null
size_integer: -1
trap: null
trap_found: false
visited: true
lock_key: null
lock_pick_dc: 0
sides:
- *id013
- *id020
stuck_dc: 0
stuck_found: false
trap: null
trap_found: false
visited: true
- *id021
description:
- The corridor branches into 3 routes, including the one you came from
flags: []
has_trap: false
id: R8
inspect_count: 0
is_corridor: true
is_hidden: 0
is_inspectable: true
location: null
size: null
size_integer: -1
trap: null
trap_found: false
visited: true
lock_key: null
lock_pick_dc: 0
sides:
- *id022
- *id013
stuck_dc: 0
stuck_found: false
trap: null
trap_found: false
visited: true
- &id023 !!python/object:dungeon.door.Door
break_dc: 15
description:
- A sturdy, well-made wooden door
flags: