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Need offset for the DX11 version #35

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elessard84 opened this issue Nov 18, 2016 · 5 comments
Open

Need offset for the DX11 version #35

elessard84 opened this issue Nov 18, 2016 · 5 comments

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@elessard84
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Thanks again 👍

@arkD
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arkD commented Nov 18, 2016

if you could explain how to get updated offsets, I would be happy to do the grunt work

@elessard84
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no idea how sorry ;p

@tswierkot
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Would be great to have a version for DX11, it makes PoE run much smoother.

@Exzir
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Exzir commented Mar 4, 2017

If you get CE 6.6 I think it can help obtain memory locations.

Run the game in dx9 use the memory location listed in the scrip add it to the memory list in CheatEngien and the switch to dx11 and look for the value. You will get a few memory placeholders then go back to dx9 change the value the got to dx11 input the changes memory location that are the same as the las value should be lower. Rince and repeat til you eliminated all but one.

@Exzir
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Exzir commented Mar 11, 2017

here is what i found with CE 6.6 so far
HP for the diff versions
32-bit
2BAFAC40:4
32778058:4

64-bit
347A0280:4
3F0A8094:4

Now i do not have a junk toon to throw away bc the toons will get bannded from useing CE 6.6 but you can find the memory locations before the band and mae a new toon and search for more

PS. Make sure you run the 64bit version with the 64bit game.

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4 participants