diff --git a/.gitattributes b/.gitattributes
new file mode 100644
index 0000000..1ff0c42
--- /dev/null
+++ b/.gitattributes
@@ -0,0 +1,63 @@
+###############################################################################
+# Set default behavior to automatically normalize line endings.
+###############################################################################
+* text=auto
+
+###############################################################################
+# Set default behavior for command prompt diff.
+#
+# This is need for earlier builds of msysgit that does not have it on by
+# default for csharp files.
+# Note: This is only used by command line
+###############################################################################
+#*.cs diff=csharp
+
+###############################################################################
+# Set the merge driver for project and solution files
+#
+# Merging from the command prompt will add diff markers to the files if there
+# are conflicts (Merging from VS is not affected by the settings below, in VS
+# the diff markers are never inserted). Diff markers may cause the following
+# file extensions to fail to load in VS. An alternative would be to treat
+# these files as binary and thus will always conflict and require user
+# intervention with every merge. To do so, just uncomment the entries below
+###############################################################################
+#*.sln merge=binary
+#*.csproj merge=binary
+#*.vbproj merge=binary
+#*.vcxproj merge=binary
+#*.vcproj merge=binary
+#*.dbproj merge=binary
+#*.fsproj merge=binary
+#*.lsproj merge=binary
+#*.wixproj merge=binary
+#*.modelproj merge=binary
+#*.sqlproj merge=binary
+#*.wwaproj merge=binary
+
+###############################################################################
+# behavior for image files
+#
+# image files are treated as binary by default.
+###############################################################################
+#*.jpg binary
+#*.png binary
+#*.gif binary
+
+###############################################################################
+# diff behavior for common document formats
+#
+# Convert binary document formats to text before diffing them. This feature
+# is only available from the command line. Turn it on by uncommenting the
+# entries below.
+###############################################################################
+#*.doc diff=astextplain
+#*.DOC diff=astextplain
+#*.docx diff=astextplain
+#*.DOCX diff=astextplain
+#*.dot diff=astextplain
+#*.DOT diff=astextplain
+#*.pdf diff=astextplain
+#*.PDF diff=astextplain
+#*.rtf diff=astextplain
+#*.RTF diff=astextplain
diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..9491a2f
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,363 @@
+## Ignore Visual Studio temporary files, build results, and
+## files generated by popular Visual Studio add-ons.
+##
+## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
+
+# User-specific files
+*.rsuser
+*.suo
+*.user
+*.userosscache
+*.sln.docstates
+
+# User-specific files (MonoDevelop/Xamarin Studio)
+*.userprefs
+
+# Mono auto generated files
+mono_crash.*
+
+# Build results
+[Dd]ebug/
+[Dd]ebugPublic/
+[Rr]elease/
+[Rr]eleases/
+x64/
+x86/
+[Ww][Ii][Nn]32/
+[Aa][Rr][Mm]/
+[Aa][Rr][Mm]64/
+bld/
+[Bb]in/
+[Oo]bj/
+[Oo]ut/
+[Ll]og/
+[Ll]ogs/
+
+# Visual Studio 2015/2017 cache/options directory
+.vs/
+# Uncomment if you have tasks that create the project's static files in wwwroot
+#wwwroot/
+
+# Visual Studio 2017 auto generated files
+Generated\ Files/
+
+# MSTest test Results
+[Tt]est[Rr]esult*/
+[Bb]uild[Ll]og.*
+
+# NUnit
+*.VisualState.xml
+TestResult.xml
+nunit-*.xml
+
+# Build Results of an ATL Project
+[Dd]ebugPS/
+[Rr]eleasePS/
+dlldata.c
+
+# Benchmark Results
+BenchmarkDotNet.Artifacts/
+
+# .NET Core
+project.lock.json
+project.fragment.lock.json
+artifacts/
+
+# ASP.NET Scaffolding
+ScaffoldingReadMe.txt
+
+# StyleCop
+StyleCopReport.xml
+
+# Files built by Visual Studio
+*_i.c
+*_p.c
+*_h.h
+*.ilk
+*.meta
+*.obj
+*.iobj
+*.pch
+*.pdb
+*.ipdb
+*.pgc
+*.pgd
+*.rsp
+*.sbr
+*.tlb
+*.tli
+*.tlh
+*.tmp
+*.tmp_proj
+*_wpftmp.csproj
+*.log
+*.vspscc
+*.vssscc
+.builds
+*.pidb
+*.svclog
+*.scc
+
+# Chutzpah Test files
+_Chutzpah*
+
+# Visual C++ cache files
+ipch/
+*.aps
+*.ncb
+*.opendb
+*.opensdf
+*.sdf
+*.cachefile
+*.VC.db
+*.VC.VC.opendb
+
+# Visual Studio profiler
+*.psess
+*.vsp
+*.vspx
+*.sap
+
+# Visual Studio Trace Files
+*.e2e
+
+# TFS 2012 Local Workspace
+$tf/
+
+# Guidance Automation Toolkit
+*.gpState
+
+# ReSharper is a .NET coding add-in
+_ReSharper*/
+*.[Rr]e[Ss]harper
+*.DotSettings.user
+
+# TeamCity is a build add-in
+_TeamCity*
+
+# DotCover is a Code Coverage Tool
+*.dotCover
+
+# AxoCover is a Code Coverage Tool
+.axoCover/*
+!.axoCover/settings.json
+
+# Coverlet is a free, cross platform Code Coverage Tool
+coverage*.json
+coverage*.xml
+coverage*.info
+
+# Visual Studio code coverage results
+*.coverage
+*.coveragexml
+
+# NCrunch
+_NCrunch_*
+.*crunch*.local.xml
+nCrunchTemp_*
+
+# MightyMoose
+*.mm.*
+AutoTest.Net/
+
+# Web workbench (sass)
+.sass-cache/
+
+# Installshield output folder
+[Ee]xpress/
+
+# DocProject is a documentation generator add-in
+DocProject/buildhelp/
+DocProject/Help/*.HxT
+DocProject/Help/*.HxC
+DocProject/Help/*.hhc
+DocProject/Help/*.hhk
+DocProject/Help/*.hhp
+DocProject/Help/Html2
+DocProject/Help/html
+
+# Click-Once directory
+publish/
+
+# Publish Web Output
+*.[Pp]ublish.xml
+*.azurePubxml
+# Note: Comment the next line if you want to checkin your web deploy settings,
+# but database connection strings (with potential passwords) will be unencrypted
+*.pubxml
+*.publishproj
+
+# Microsoft Azure Web App publish settings. Comment the next line if you want to
+# checkin your Azure Web App publish settings, but sensitive information contained
+# in these scripts will be unencrypted
+PublishScripts/
+
+# NuGet Packages
+*.nupkg
+# NuGet Symbol Packages
+*.snupkg
+# The packages folder can be ignored because of Package Restore
+**/[Pp]ackages/*
+# except build/, which is used as an MSBuild target.
+!**/[Pp]ackages/build/
+# Uncomment if necessary however generally it will be regenerated when needed
+#!**/[Pp]ackages/repositories.config
+# NuGet v3's project.json files produces more ignorable files
+*.nuget.props
+*.nuget.targets
+
+# Microsoft Azure Build Output
+csx/
+*.build.csdef
+
+# Microsoft Azure Emulator
+ecf/
+rcf/
+
+# Windows Store app package directories and files
+AppPackages/
+BundleArtifacts/
+Package.StoreAssociation.xml
+_pkginfo.txt
+*.appx
+*.appxbundle
+*.appxupload
+
+# Visual Studio cache files
+# files ending in .cache can be ignored
+*.[Cc]ache
+# but keep track of directories ending in .cache
+!?*.[Cc]ache/
+
+# Others
+ClientBin/
+~$*
+*~
+*.dbmdl
+*.dbproj.schemaview
+*.jfm
+*.pfx
+*.publishsettings
+orleans.codegen.cs
+
+# Including strong name files can present a security risk
+# (https://github.com/github/gitignore/pull/2483#issue-259490424)
+#*.snk
+
+# Since there are multiple workflows, uncomment next line to ignore bower_components
+# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
+#bower_components/
+
+# RIA/Silverlight projects
+Generated_Code/
+
+# Backup & report files from converting an old project file
+# to a newer Visual Studio version. Backup files are not needed,
+# because we have git ;-)
+_UpgradeReport_Files/
+Backup*/
+UpgradeLog*.XML
+UpgradeLog*.htm
+ServiceFabricBackup/
+*.rptproj.bak
+
+# SQL Server files
+*.mdf
+*.ldf
+*.ndf
+
+# Business Intelligence projects
+*.rdl.data
+*.bim.layout
+*.bim_*.settings
+*.rptproj.rsuser
+*- [Bb]ackup.rdl
+*- [Bb]ackup ([0-9]).rdl
+*- [Bb]ackup ([0-9][0-9]).rdl
+
+# Microsoft Fakes
+FakesAssemblies/
+
+# GhostDoc plugin setting file
+*.GhostDoc.xml
+
+# Node.js Tools for Visual Studio
+.ntvs_analysis.dat
+node_modules/
+
+# Visual Studio 6 build log
+*.plg
+
+# Visual Studio 6 workspace options file
+*.opt
+
+# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
+*.vbw
+
+# Visual Studio LightSwitch build output
+**/*.HTMLClient/GeneratedArtifacts
+**/*.DesktopClient/GeneratedArtifacts
+**/*.DesktopClient/ModelManifest.xml
+**/*.Server/GeneratedArtifacts
+**/*.Server/ModelManifest.xml
+_Pvt_Extensions
+
+# Paket dependency manager
+.paket/paket.exe
+paket-files/
+
+# FAKE - F# Make
+.fake/
+
+# CodeRush personal settings
+.cr/personal
+
+# Python Tools for Visual Studio (PTVS)
+__pycache__/
+*.pyc
+
+# Cake - Uncomment if you are using it
+# tools/**
+# !tools/packages.config
+
+# Tabs Studio
+*.tss
+
+# Telerik's JustMock configuration file
+*.jmconfig
+
+# BizTalk build output
+*.btp.cs
+*.btm.cs
+*.odx.cs
+*.xsd.cs
+
+# OpenCover UI analysis results
+OpenCover/
+
+# Azure Stream Analytics local run output
+ASALocalRun/
+
+# MSBuild Binary and Structured Log
+*.binlog
+
+# NVidia Nsight GPU debugger configuration file
+*.nvuser
+
+# MFractors (Xamarin productivity tool) working folder
+.mfractor/
+
+# Local History for Visual Studio
+.localhistory/
+
+# BeatPulse healthcheck temp database
+healthchecksdb
+
+# Backup folder for Package Reference Convert tool in Visual Studio 2017
+MigrationBackup/
+
+# Ionide (cross platform F# VS Code tools) working folder
+.ionide/
+
+# Fody - auto-generated XML schema
+FodyWeavers.xsd
\ No newline at end of file
diff --git a/PatchInstaller.sln b/PatchInstaller.sln
new file mode 100644
index 0000000..b66f386
--- /dev/null
+++ b/PatchInstaller.sln
@@ -0,0 +1,25 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 17
+VisualStudioVersion = 17.0.32014.148
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PatchInstaller", "PatchInstaller\PatchInstaller.csproj", "{2369DC1A-7F5C-4C03-BBE1-7C0E08A9F9E5}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {2369DC1A-7F5C-4C03-BBE1-7C0E08A9F9E5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {2369DC1A-7F5C-4C03-BBE1-7C0E08A9F9E5}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {2369DC1A-7F5C-4C03-BBE1-7C0E08A9F9E5}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {2369DC1A-7F5C-4C03-BBE1-7C0E08A9F9E5}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {FCA09236-D731-42E3-9862-D0F780B499F1}
+ EndGlobalSection
+EndGlobal
diff --git a/PatchInstaller/PatchInstaller.csproj b/PatchInstaller/PatchInstaller.csproj
new file mode 100644
index 0000000..3f4e1f1
--- /dev/null
+++ b/PatchInstaller/PatchInstaller.csproj
@@ -0,0 +1,20 @@
+
+
+
+ Exe
+ net6.0
+ enable
+ enable
+ exo_font.ico
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/PatchInstaller/Program.cs b/PatchInstaller/Program.cs
new file mode 100644
index 0000000..ae1796e
--- /dev/null
+++ b/PatchInstaller/Program.cs
@@ -0,0 +1,89 @@
+// See https://aka.ms/new-console-template for more information
+
+using Gameloop.Vdf;
+using Gameloop.Vdf.Linq;
+using Microsoft.Win32;
+using System.IO.Compression;
+
+string Location = "";
+
+Console.Title = "Audiosurf 2 Community Patch Installer";
+
+Console.WriteLine("First we need the directory where Audiosurf2 is installed");
+Console.WriteLine("----------");
+Console.WriteLine("Your options are");
+Console.WriteLine("1) AutoFind the Directory");
+Console.WriteLine("2) Enter the location yourself");
+Console.WriteLine("----------");
+Console.WriteLine("Make your selection (1 or 2) and hit Enter");
+var selected = Console.ReadLine();
+if (string.IsNullOrEmpty(selected) || !(selected == "1" || selected == "2"))
+{
+ Console.WriteLine("Invalid selection, exiting...");
+ return;
+}
+else if (selected == "1")
+{
+ if (Directory.Exists("C:\\Program Files (x86)\\Steam\\steamapps\\common\\Audiosurf 2"))
+ {
+ Location = "C:\\Program Files (x86)\\Steam\\steamapps\\common\\Audiosurf 2";
+ }
+ else
+ {
+ try
+ {
+ object? steamPath = Registry.GetValue("HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Valve\\Steam", "InstallPath", null);
+ if (steamPath == null)
+ return;
+ var vdfText = await File.ReadAllTextAsync(Path.Combine(steamPath.ToString() ?? throw new InvalidOperationException(), "config\\libraryfolders.vdf"));
+ var librariesVdf = VdfConvert.Deserialize(vdfText);
+ var libraries = librariesVdf.Value.Children().Where(x => int.TryParse(x.Value().Key, out _));
+
+ var basePath = (libraries.FirstOrDefault(x => x.Value().Value.Children()
+ .FirstOrDefault(y => y.Value().Key == "apps")?.Value().Value.Children()
+ .Any(y => y.Value().Key == "235800") == true) ?? throw new Exception("Game location not found!")).Value().Value.Children()
+ .FirstOrDefault(x => x.Value().Key == "path")?.Value().Value;
+
+ if (basePath != null) Location = Path.Combine(basePath.ToString(), "steamapps\\common\\Audiosurf2");
+ }
+ catch (Exception e)
+ {
+ Console.WriteLine("Unable to find game location, exiting...");
+ return;
+ }
+ }
+}
+else if (selected == "2")
+{
+ Console.WriteLine("Please enter the path");
+ var path = Console.ReadLine();
+ if (Directory.Exists(path))
+ {
+ if(Directory.GetFiles(path).Any(x => x.Contains("Audiosurf2.exe")))
+ {
+ Location = path;
+ }
+ else
+ {
+ Console.WriteLine("Audiosurf2.exe not found, exiting...");
+ return;
+ }
+ }
+ else
+ {
+ Console.WriteLine("Directory doesnt exist, exiting...");
+ return;
+ }
+}
+Console.WriteLine("Ready to install in path:");
+Console.WriteLine(Location);
+Console.WriteLine("Press Enter to install");
+Console.ReadLine();
+var client = new HttpClient();
+Console.WriteLine("Downloading files...");
+var latest = await client.GetStreamAsync("https://aiae.ovh/brownie/audiosurf2_updater.zip");
+var archive = new ZipArchive(latest);
+Console.WriteLine("Extracting files...");
+archive.ExtractToDirectory(Location, true);
+Console.WriteLine("Installtion complete, have fun :)");
+Console.ReadLine();
\ No newline at end of file
diff --git a/PatchInstaller/exo_font.ico b/PatchInstaller/exo_font.ico
new file mode 100644
index 0000000..9e847ae
Binary files /dev/null and b/PatchInstaller/exo_font.ico differ