diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..1ff0c42 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,63 @@ +############################################################################### +# Set default behavior to automatically normalize line endings. +############################################################################### +* text=auto + +############################################################################### +# Set default behavior for command prompt diff. +# +# This is need for earlier builds of msysgit that does not have it on by +# default for csharp files. +# Note: This is only used by command line +############################################################################### +#*.cs diff=csharp + +############################################################################### +# Set the merge driver for project and solution files +# +# Merging from the command prompt will add diff markers to the files if there +# are conflicts (Merging from VS is not affected by the settings below, in VS +# the diff markers are never inserted). Diff markers may cause the following +# file extensions to fail to load in VS. An alternative would be to treat +# these files as binary and thus will always conflict and require user +# intervention with every merge. To do so, just uncomment the entries below +############################################################################### +#*.sln merge=binary +#*.csproj merge=binary +#*.vbproj merge=binary +#*.vcxproj merge=binary +#*.vcproj merge=binary +#*.dbproj merge=binary +#*.fsproj merge=binary +#*.lsproj merge=binary +#*.wixproj merge=binary +#*.modelproj merge=binary +#*.sqlproj merge=binary +#*.wwaproj merge=binary + +############################################################################### +# behavior for image files +# +# image files are treated as binary by default. +############################################################################### +#*.jpg binary +#*.png binary +#*.gif binary + +############################################################################### +# diff behavior for common document formats +# +# Convert binary document formats to text before diffing them. This feature +# is only available from the command line. Turn it on by uncommenting the +# entries below. +############################################################################### +#*.doc diff=astextplain +#*.DOC diff=astextplain +#*.docx diff=astextplain +#*.DOCX diff=astextplain +#*.dot diff=astextplain +#*.DOT diff=astextplain +#*.pdf diff=astextplain +#*.PDF diff=astextplain +#*.rtf diff=astextplain +#*.RTF diff=astextplain diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..9491a2f --- /dev/null +++ b/.gitignore @@ -0,0 +1,363 @@ +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. +## +## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore + +# User-specific files +*.rsuser +*.suo +*.user +*.userosscache +*.sln.docstates + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Mono auto generated files +mono_crash.* + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ +x64/ +x86/ +[Ww][Ii][Nn]32/ +[Aa][Rr][Mm]/ +[Aa][Rr][Mm]64/ +bld/ +[Bb]in/ +[Oo]bj/ +[Oo]ut/ +[Ll]og/ +[Ll]ogs/ + +# Visual Studio 2015/2017 cache/options directory +.vs/ +# Uncomment if you have tasks that create the project's static files in wwwroot +#wwwroot/ + +# Visual Studio 2017 auto generated files +Generated\ Files/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +# NUnit +*.VisualState.xml +TestResult.xml +nunit-*.xml + +# Build Results of an ATL Project +[Dd]ebugPS/ +[Rr]eleasePS/ +dlldata.c + +# Benchmark Results +BenchmarkDotNet.Artifacts/ + +# .NET Core +project.lock.json +project.fragment.lock.json +artifacts/ + +# ASP.NET Scaffolding +ScaffoldingReadMe.txt + +# StyleCop +StyleCopReport.xml + +# Files built by Visual Studio +*_i.c +*_p.c +*_h.h +*.ilk +*.meta +*.obj +*.iobj +*.pch +*.pdb +*.ipdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*_wpftmp.csproj +*.log +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Chutzpah Test files +_Chutzpah* + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db +*.VC.VC.opendb + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# Visual Studio Trace Files +*.e2e + +# TFS 2012 Local Workspace +$tf/ + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# AxoCover is a Code Coverage Tool +.axoCover/* +!.axoCover/settings.json + +# Coverlet is a free, cross platform Code Coverage Tool +coverage*.json +coverage*.xml +coverage*.info + +# Visual Studio code coverage results +*.coverage +*.coveragexml + +# NCrunch +_NCrunch_* +.*crunch*.local.xml +nCrunchTemp_* + +# MightyMoose +*.mm.* +AutoTest.Net/ + +# Web workbench (sass) +.sass-cache/ + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.[Pp]ublish.xml +*.azurePubxml +# Note: Comment the next line if you want to checkin your web deploy settings, +# but database connection strings (with potential passwords) will be unencrypted +*.pubxml +*.publishproj + +# Microsoft Azure Web App publish settings. Comment the next line if you want to +# checkin your Azure Web App publish settings, but sensitive information contained +# in these scripts will be unencrypted +PublishScripts/ + +# NuGet Packages +*.nupkg +# NuGet Symbol Packages +*.snupkg +# The packages folder can be ignored because of Package Restore +**/[Pp]ackages/* +# except build/, which is used as an MSBuild target. +!**/[Pp]ackages/build/ +# Uncomment if necessary however generally it will be regenerated when needed +#!**/[Pp]ackages/repositories.config +# NuGet v3's project.json files produces more ignorable files +*.nuget.props +*.nuget.targets + +# Microsoft Azure Build Output +csx/ +*.build.csdef + +# Microsoft Azure Emulator +ecf/ +rcf/ + +# Windows Store app package directories and files +AppPackages/ +BundleArtifacts/ +Package.StoreAssociation.xml +_pkginfo.txt +*.appx +*.appxbundle +*.appxupload + +# Visual Studio cache files +# files ending in .cache can be ignored +*.[Cc]ache +# but keep track of directories ending in .cache +!?*.[Cc]ache/ + +# Others +ClientBin/ +~$* +*~ +*.dbmdl +*.dbproj.schemaview +*.jfm +*.pfx +*.publishsettings +orleans.codegen.cs + +# Including strong name files can present a security risk +# (https://github.com/github/gitignore/pull/2483#issue-259490424) +#*.snk + +# Since there are multiple workflows, uncomment next line to ignore bower_components +# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) +#bower_components/ + +# RIA/Silverlight projects +Generated_Code/ + +# Backup & report files from converting an old project file +# to a newer Visual Studio version. Backup files are not needed, +# because we have git ;-) +_UpgradeReport_Files/ +Backup*/ +UpgradeLog*.XML +UpgradeLog*.htm +ServiceFabricBackup/ +*.rptproj.bak + +# SQL Server files +*.mdf +*.ldf +*.ndf + +# Business Intelligence projects +*.rdl.data +*.bim.layout +*.bim_*.settings +*.rptproj.rsuser +*- [Bb]ackup.rdl +*- [Bb]ackup ([0-9]).rdl +*- [Bb]ackup ([0-9][0-9]).rdl + +# Microsoft Fakes +FakesAssemblies/ + +# GhostDoc plugin setting file +*.GhostDoc.xml + +# Node.js Tools for Visual Studio +.ntvs_analysis.dat +node_modules/ + +# Visual Studio 6 build log +*.plg + +# Visual Studio 6 workspace options file +*.opt + +# Visual Studio 6 auto-generated workspace file (contains which files were open etc.) +*.vbw + +# Visual Studio LightSwitch build output +**/*.HTMLClient/GeneratedArtifacts +**/*.DesktopClient/GeneratedArtifacts +**/*.DesktopClient/ModelManifest.xml +**/*.Server/GeneratedArtifacts +**/*.Server/ModelManifest.xml +_Pvt_Extensions + +# Paket dependency manager +.paket/paket.exe +paket-files/ + +# FAKE - F# Make +.fake/ + +# CodeRush personal settings +.cr/personal + +# Python Tools for Visual Studio (PTVS) +__pycache__/ +*.pyc + +# Cake - Uncomment if you are using it +# tools/** +# !tools/packages.config + +# Tabs Studio +*.tss + +# Telerik's JustMock configuration file +*.jmconfig + +# BizTalk build output +*.btp.cs +*.btm.cs +*.odx.cs +*.xsd.cs + +# OpenCover UI analysis results +OpenCover/ + +# Azure Stream Analytics local run output +ASALocalRun/ + +# MSBuild Binary and Structured Log +*.binlog + +# NVidia Nsight GPU debugger configuration file +*.nvuser + +# MFractors (Xamarin productivity tool) working folder +.mfractor/ + +# Local History for Visual Studio +.localhistory/ + +# BeatPulse healthcheck temp database +healthchecksdb + +# Backup folder for Package Reference Convert tool in Visual Studio 2017 +MigrationBackup/ + +# Ionide (cross platform F# VS Code tools) working folder +.ionide/ + +# Fody - auto-generated XML schema +FodyWeavers.xsd \ No newline at end of file diff --git a/PatchInstaller.sln b/PatchInstaller.sln new file mode 100644 index 0000000..b66f386 --- /dev/null +++ b/PatchInstaller.sln @@ -0,0 +1,25 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 17 +VisualStudioVersion = 17.0.32014.148 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PatchInstaller", "PatchInstaller\PatchInstaller.csproj", "{2369DC1A-7F5C-4C03-BBE1-7C0E08A9F9E5}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {2369DC1A-7F5C-4C03-BBE1-7C0E08A9F9E5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {2369DC1A-7F5C-4C03-BBE1-7C0E08A9F9E5}.Debug|Any CPU.Build.0 = Debug|Any CPU + {2369DC1A-7F5C-4C03-BBE1-7C0E08A9F9E5}.Release|Any CPU.ActiveCfg = Release|Any CPU + {2369DC1A-7F5C-4C03-BBE1-7C0E08A9F9E5}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {FCA09236-D731-42E3-9862-D0F780B499F1} + EndGlobalSection +EndGlobal diff --git a/PatchInstaller/PatchInstaller.csproj b/PatchInstaller/PatchInstaller.csproj new file mode 100644 index 0000000..3f4e1f1 --- /dev/null +++ b/PatchInstaller/PatchInstaller.csproj @@ -0,0 +1,20 @@ + + + + Exe + net6.0 + enable + enable + exo_font.ico + + + + + + + + + + + + diff --git a/PatchInstaller/Program.cs b/PatchInstaller/Program.cs new file mode 100644 index 0000000..ae1796e --- /dev/null +++ b/PatchInstaller/Program.cs @@ -0,0 +1,89 @@ +// See https://aka.ms/new-console-template for more information + +using Gameloop.Vdf; +using Gameloop.Vdf.Linq; +using Microsoft.Win32; +using System.IO.Compression; + +string Location = ""; + +Console.Title = "Audiosurf 2 Community Patch Installer"; + +Console.WriteLine("First we need the directory where Audiosurf2 is installed"); +Console.WriteLine("----------"); +Console.WriteLine("Your options are"); +Console.WriteLine("1) AutoFind the Directory"); +Console.WriteLine("2) Enter the location yourself"); +Console.WriteLine("----------"); +Console.WriteLine("Make your selection (1 or 2) and hit Enter"); +var selected = Console.ReadLine(); +if (string.IsNullOrEmpty(selected) || !(selected == "1" || selected == "2")) +{ + Console.WriteLine("Invalid selection, exiting..."); + return; +} +else if (selected == "1") +{ + if (Directory.Exists("C:\\Program Files (x86)\\Steam\\steamapps\\common\\Audiosurf 2")) + { + Location = "C:\\Program Files (x86)\\Steam\\steamapps\\common\\Audiosurf 2"; + } + else + { + try + { + object? steamPath = Registry.GetValue("HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Valve\\Steam", "InstallPath", null); + if (steamPath == null) + return; + var vdfText = await File.ReadAllTextAsync(Path.Combine(steamPath.ToString() ?? throw new InvalidOperationException(), "config\\libraryfolders.vdf")); + var librariesVdf = VdfConvert.Deserialize(vdfText); + var libraries = librariesVdf.Value.Children().Where(x => int.TryParse(x.Value().Key, out _)); + + var basePath = (libraries.FirstOrDefault(x => x.Value().Value.Children() + .FirstOrDefault(y => y.Value().Key == "apps")?.Value().Value.Children() + .Any(y => y.Value().Key == "235800") == true) ?? throw new Exception("Game location not found!")).Value().Value.Children() + .FirstOrDefault(x => x.Value().Key == "path")?.Value().Value; + + if (basePath != null) Location = Path.Combine(basePath.ToString(), "steamapps\\common\\Audiosurf2"); + } + catch (Exception e) + { + Console.WriteLine("Unable to find game location, exiting..."); + return; + } + } +} +else if (selected == "2") +{ + Console.WriteLine("Please enter the path"); + var path = Console.ReadLine(); + if (Directory.Exists(path)) + { + if(Directory.GetFiles(path).Any(x => x.Contains("Audiosurf2.exe"))) + { + Location = path; + } + else + { + Console.WriteLine("Audiosurf2.exe not found, exiting..."); + return; + } + } + else + { + Console.WriteLine("Directory doesnt exist, exiting..."); + return; + } +} +Console.WriteLine("Ready to install in path:"); +Console.WriteLine(Location); +Console.WriteLine("Press Enter to install"); +Console.ReadLine(); +var client = new HttpClient(); +Console.WriteLine("Downloading files..."); +var latest = await client.GetStreamAsync("https://aiae.ovh/brownie/audiosurf2_updater.zip"); +var archive = new ZipArchive(latest); +Console.WriteLine("Extracting files..."); +archive.ExtractToDirectory(Location, true); +Console.WriteLine("Installtion complete, have fun :)"); +Console.ReadLine(); \ No newline at end of file diff --git a/PatchInstaller/exo_font.ico b/PatchInstaller/exo_font.ico new file mode 100644 index 0000000..9e847ae Binary files /dev/null and b/PatchInstaller/exo_font.ico differ