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loadImage.cpp
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loadImage.cpp
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/*
* http://github.com/dusty-nv/jetson-inference
*/
#include "loadImage.h"
#include "cudaMappedMemory.h"
#include <QImage>
// loadImageRGBA
bool loadImageRGBA( const char* filename, float4** cpu, float4** gpu, int* width, int* height )
{
if( !filename || !cpu || !gpu || !width || !height )
{
printf("loadImageRGB - invalid parameter\n");
return false;
}
// load original image
QImage qImg;
if( !qImg.load(filename) )
{
printf("failed to load image %s\n", filename);
return false;
}
if( *width != 0 && *height != 0 )
qImg = qImg.scaled(*width, *height, Qt::IgnoreAspectRatio);
const uint32_t imgWidth = qImg.width();
const uint32_t imgHeight = qImg.height();
const uint32_t imgPixels = imgWidth * imgHeight;
const size_t imgSize = imgWidth * imgHeight * sizeof(float) * 4;
printf("loaded image %s (%u x %u) %zu bytes\n", filename, imgWidth, imgHeight, imgSize);
// allocate buffer for the image
if( !cudaAllocMapped((void**)cpu, (void**)gpu, imgSize) )
{
printf(LOG_CUDA "failed to allocated %zu bytes for image %s\n", imgSize, filename);
return false;
}
float4* cpuPtr = *cpu;
for( uint32_t y=0; y < imgHeight; y++ )
{
for( uint32_t x=0; x < imgWidth; x++ )
{
const QRgb rgb = qImg.pixel(x,y);
const float4 px = make_float4(float(qRed(rgb)),
float(qGreen(rgb)),
float(qBlue(rgb)), 1.0f);
cpuPtr[y*imgWidth+x] = px;
}
}
*width = imgWidth;
*height = imgHeight;
return true;
}
// loadImageRGB
bool loadImageRGB( const char* filename, float3** cpu, float3** gpu, int* width, int* height, const float3& mean )
{
if( !filename || !cpu || !gpu || !width || !height )
{
printf("loadImageRGB - invalid parameter\n");
return false;
}
// load original image
QImage qImg;
if( !qImg.load(filename) )
{
printf("failed to load image %s\n", filename);
return false;
}
if( *width != 0 && *height != 0 )
qImg = qImg.scaled(*width, *height, Qt::IgnoreAspectRatio);
const uint32_t imgWidth = qImg.width();
const uint32_t imgHeight = qImg.height();
const uint32_t imgPixels = imgWidth * imgHeight;
const size_t imgSize = imgWidth * imgHeight * sizeof(float) * 3;
printf("loaded image %s (%u x %u) %zu bytes\n", filename, imgWidth, imgHeight, imgSize);
// allocate buffer for the image
if( !cudaAllocMapped((void**)cpu, (void**)gpu, imgSize) )
{
printf(LOG_CUDA "failed to allocated %zu bytes for image %s\n", imgSize, filename);
return false;
}
float* cpuPtr = (float*)*cpu;
for( uint32_t y=0; y < imgHeight; y++ )
{
for( uint32_t x=0; x < imgWidth; x++ )
{
const QRgb rgb = qImg.pixel(x,y);
const float mul = 1.0f; //1.0f / 255.0f;
const float3 px = make_float3((float(qRed(rgb)) - mean.x) * mul,
(float(qGreen(rgb)) - mean.y) * mul,
(float(qBlue(rgb)) - mean.z) * mul );
// note: caffe/GIE is band-sequential (as opposed to the typical Band Interleaved by Pixel)
cpuPtr[imgPixels * 0 + y * imgWidth + x] = px.x;
cpuPtr[imgPixels * 1 + y * imgWidth + x] = px.y;
cpuPtr[imgPixels * 2 + y * imgWidth + x] = px.z;
}
}
*width = imgWidth;
*height = imgHeight;
return true;
}
// loadImageBGR
bool loadImageBGR( const char* filename, float3** cpu, float3** gpu, int* width, int* height, const float3& mean )
{
if( !filename || !cpu || !gpu || !width || !height )
{
printf("loadImageRGB - invalid parameter\n");
return false;
}
// load original image
QImage qImg;
if( !qImg.load(filename) )
{
printf("failed to load image %s\n", filename);
return false;
}
if( *width != 0 && *height != 0 )
qImg = qImg.scaled(*width, *height, Qt::IgnoreAspectRatio);
const uint32_t imgWidth = qImg.width();
const uint32_t imgHeight = qImg.height();
const uint32_t imgPixels = imgWidth * imgHeight;
const size_t imgSize = imgWidth * imgHeight * sizeof(float) * 3;
printf("loaded image %s (%u x %u) %zu bytes\n", filename, imgWidth, imgHeight, imgSize);
// allocate buffer for the image
if( !cudaAllocMapped((void**)cpu, (void**)gpu, imgSize) )
{
printf(LOG_CUDA "failed to allocated %zu bytes for image %s\n", imgSize, filename);
return false;
}
float* cpuPtr = (float*)*cpu;
for( uint32_t y=0; y < imgHeight; y++ )
{
for( uint32_t x=0; x < imgWidth; x++ )
{
const QRgb rgb = qImg.pixel(x,y);
const float mul = 1.0f; //1.0f / 255.0f;
const float3 px = make_float3((float(qBlue(rgb)) - mean.x) * mul,
(float(qGreen(rgb)) - mean.y) * mul,
(float(qRed(rgb)) - mean.z) * mul );
// note: caffe/GIE is band-sequential (as opposed to the typical Band Interleaved by Pixel)
cpuPtr[imgPixels * 0 + y * imgWidth + x] = px.x;
cpuPtr[imgPixels * 1 + y * imgWidth + x] = px.y;
cpuPtr[imgPixels * 2 + y * imgWidth + x] = px.z;
}
}
return true;
}