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I have a custom npc that has the following event to trigger glowing:
// npc ON GLOW { if (^$param1 == "on") { HALO -ocs 0.8 1 1 30 // [o] = active, [c] = color, [s] = radius } else { HALO -f // [f] = inactive } ACCEPT }
All npcs are in the group of bots so I can send them events all in one go.
sendevent -g bot glow on
will only make the first 4 entities get halos, all others will stay without a halo:
What is the reason for this limitation and how can it be increased?
The text was updated successfully, but these errors were encountered:
It changes depending on where I stand, sometimes a guard only gets half a glow:
The behavior of HALO is not documented: https://wiki.arx-libertatis.org/Script:halo The source code might give info on how it works: https://github.com/arx/ArxLibertatis/blob/master/src/script/ScriptedIOProperties.cpp#L445
HALO
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I have a custom npc that has the following event to trigger glowing:
All npcs are in the group of bots so I can send them events all in one go.
will only make the first 4 entities get halos, all others will stay without a halo:
What is the reason for this limitation and how can it be increased?
The text was updated successfully, but these errors were encountered: