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herosay prints to the screen and the -d only disables it (no idea why would anyone want that when you can just comment out the line).
The game will only show 4 lines of herosay, which are not echoed back to the game console, nor is it showing up on the game's stdout in debug mode. After 4 lines the text will get scrolled effectively deleting previous lines.
How do you debug with these extreme limitations?
The text was updated successfully, but these errors were encountered:
herosay prints to the screen and the -d only disables it (no idea why would anyone want that when you can just comment out the line).
The game will only show 4 lines of herosay, which are not echoed back to the game console, nor is it showing up on the game's stdout in debug mode. After 4 lines the text will get scrolled effectively deleting previous lines.
How do you debug with these extreme limitations?
The text was updated successfully, but these errors were encountered: