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this is slightly more confusing as it depends on the power % of manouver
I can go dig up code but IIRC the turn rate is ((turn rate in xml)*(manouver power %)-0.0005) per time unit
note this means 300% is not 3x the turn rate of 100% and there is a dead zone within which you cant turn
I have conflicting comments at hand as to if the time unit is 10 ms, 20 ms
protocol-docs defines turnrate as:
turnrate (float, 0-n)
How fast the ship turns. This number is in degrees per second divided by 2500.
http://artemiswiki.pbworks.com/w/page/117991854/Object%20Properties says
"The maximum turn rate, in radians per cycle. (~1/50 second)". This would be closer to 2865 degrees/sec
See discussion at https://artemis.forumchitchat.com/post/turning-rate-how-does-it-work-10183249 where "DizzyKungFu" measures with a stopwatch and comes up with something that's not quite any of the above, but is probably closer to the radians-per-50th-of-a-sec.
Research? Confirm / Deny? Update?
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