A very simple LIBGDX rpg game, I focused on a scalable and changeable structure but there is a lot of work to be done until this can be really a funny game. Enjoy (:
The project is integrated with overlap2D for interfaces and support. The game itself does not use overlap2D.
- Using entity component system
- Screen system integrated
- Relying on tiled maps (Orthogonal ones)
- The arts are made by a friend of mine but feel free to use them (:
Recently updated to latest libGDX version... some bugs were raised but I'm out of time to track them... fell free to contribute (: