Releases: anatawa12/AvatarOptimizer
Releases · anatawa12/AvatarOptimizer
v1.6.9-beta.2
v1.6.9-beta.1
v1.6.8
v1.6.7
Version 1.6.7
Installer unitypackage for this version is here.
Fixed
- Compilation Error due to VRCImposterSettings with VRCSDK 3.2.x
#905
- Skinned Mesh Renderers with None mesh will become Mesh with no polygons
#906
- This may affects bounds of Performance Rank in VRChat
- Exclusions not working with Automatically Remove Zero Sized Polygons
#907
- Fix non-VRChat project support
#884
(backport in#909
) - Merge Toonlit with uv tiling is broken
#911
v1.6.7-beta.1
Version 1.6.7-beta.1
Installer unitypackage for this version is here.
This is SNAPSHOT, not a stable release. make sure this may have many bugs.
Fixed
- Compilation Error due to VRCImposterSettings with VRCSDK 3.2.x
#905
- Skinned Mesh Renderers with None mesh will become Mesh with no polygons
#906
- This may affects bounds of Performance Rank in VRChat
- Exclusions not working with Automatically Remove Zero Sized Polygons
#907
- Fix non-VRChat project support
#884
(backport in#909
) - Merge Toonlit with uv tiling is broken
#911
v1.6.6
v1.6.5
Version 1.6.5
Installer unitypackage for this version is here.
Changed
- AvatarOptimizer now uses ErrorReporting API of NDMF instead of our own API
#805
- Project is slightly renamed to AAO: Avatar Optimizer
#830
- The term
AAO
andAvatar Optimizer
are not changed, but display name on the VCC is changed toAAO: Avatar Optimizer
- The term
Fixed
- Fix support for UniVRM components
#802
- VRM: Fix MergeSkinnedMesh breaking BlendShapeClip / VRM10Expression
#810
- Unknown component warning were shown multiple time for one type
#818
- In addition, location of the unknown components are shown on the error report.
- Empty Armature trick broken
#819
- Added workaround for
Array index (n) is out of bounds (size=m)
error - Humanoid Bones may be removed by Trace and Optimize
#831
- Add
license
,documentationUrl
, andchangelogUrl
to package.json#851
- Nested Constraint can be broken with Trace and Optimize
#857
v1.6.5-rc.3
Version 1.6.5-rc.3
Installer unitypackage for this version is here.
This is SNAPSHOT, not a stable release. make sure this may have many bugs.
Changed
- Reverted NDMF to 1.3.0-rc.3
#858
- NDMF 1.3.0-rc.4 or later does not execute Optimizing phase on entering play mode.
- See this issue for more details.
Fixed
- Nested Constraint can be broken with Trace and Optimize
#857
v1.6.5-rc.2
Version 1.6.5-rc.2
Installer unitypackage for this version is here.
This is SNAPSHOT, not a stable release. make sure this may have many bugs.
Changed
- Project is slightly renamed to AAO: Avatar Optimizer
#830
- The term
AAO
andAvatar Optimizer
are not changed, but display name on the VCC is changed toAAO: Avatar Optimizer
- The term
- Upgrades NDMF to 1.3.0-rc.4
#853
Fixed
v1.6.5-rc.1
Version 1.6.5-rc.1
Installer unitypackage for this version is here.
This is SNAPSHOT, not a stable release. make sure this may have many bugs.
Changed
- Upgrades NDMF to 1.3.0-rc.1
#815
- Use Title instead of Description since substation in Title is implemented
Fixed
- Reference to meshes will be merged is removed
#808
- VRM: Fix MergeSkinnedMesh breaking BlendShapeClip / VRM10Expression
#810
- Unknown component warning were shown multiple time for one type
#818
- In addition, location of the unknown components are shown on the error report.
- AvatarOptimizer didn't register modification to ObjectRegistry
#815
- Empty Armature trick broken
#819
- Added workaround for
Array index (n) is out of bounds (size=m)
error