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Installation Notes for SystemC

Contents

Note
A new CMake-based build system for SystemC is part of this distribution, which unifies the configuration of the SystemC sources on different Unix and Windows platforms. It is able to generate the necessary files to compile/install SystemC using different command-line build tools (e.g. GNU Make or Ninja) and IDEs (e.g., Eclipse, Xcode, MS Visual Studio C++, or Kdevelop). The installation notes for SystemC using CMake can be found in the file cmake/INSTALL_USING_CMAKE.

Installation Notes for Unix

System Requirements

SystemC can be installed on the following UNIX, or UNIX-like platforms:

  • Linux

    • Architectures
      • x86 (32-bit)
      • x86_64 (64-bit)
      • x86 (32-bit) application running on x86_64 (64-bit) kernel
        (../configure --host=i686-linux-gnu)
    • Compilers
      • GNU C++ compiler
      • Clang C++ compiler
      • or compatible
  • Mac OS X

    • Architectures
      • x86 (32-bit)
      • x86_64 (64-bit)
      • powerpc (32-bit) [deprecated]
      • powerpc64 (64-bit) [deprecated]
    • Compilers
      • GNU C++ compiler
      • Clang C++ compiler
      • or compatible
  • Solaris

    • Architectures
      • SPARC (32-bit)
    • Compilers
      • GNU C++ compiler
      • Sun/Solaris Studio
  • BSD

    • Architectures
      • x86 (32-bit)
      • x86_64 (64-bit)
    • Compilers
      • GNU C++ compiler
      • Clang C++ compiler
      • or compatible
  • Windows

    • Compatibility layer
      • Cygwin
      • MinGW / MSYS
    • Architectures
      • x86 (32-bit)
      • x86_64 (64-bit)
    • Compilers
      • GNU C++ compiler
      • or compatible

Note: Not all combinations are equally well-tested and some combinations may not work as expected. Please report your findings by following the instructions in the CONTRIBUTING file.

The RELEASENOTES file contains a list of detailed platforms, architectures, and compiler versions that have been used for testing this release.

Sources for Compilers and Related Tools

To build, install, and use SystemC on UNIX platforms, you need the following tools:

  1. GNU C++ compiler (version 3.4 or later), or Clang C++ compiler (version 3.0 or later)
  2. GNU Make (gmake)

GCC, Clang, and gmake are free software that you can obtain from the following sources:

Basic SystemC Installation

To install SystemC on a UNIX system, do the following steps:

  1. Change to the top level directory (e.g. systemc-2.3.3)

  2. Create a temporary directory, e.g.,

    mkdir objdir
  3. Change to the temporary directory, e.g.,

    cd objdir
  4. Choose your compiler by setting the CXX environment variable (the configure script tries to guess the default compiler, if this step is omitted). If you use a POSIX-compatible shell (e.g. bash):

    export CXX="<compiler>"

    e.g. for GCC compilers

    export CXX=g++

    The Clang compiler is usually named clang++, thus e.g.

    export CXX=clang++

    When using a C shell (e.g. csh/tcsh), the syntax to set the environment variable is different:

    setenv CXX g++

    For the Sun/Solaris Studio compilers, use

    setenv CXX CC

    You can also specify an absolute path to the compiler of your choice. See also the Section Compilation and Linking Options below.

  5. Configure the package for your system, e.g., (The configure script is explained below.)

    ../configure

    While the 'configure' script is running, which takes a few moments, it prints messages to inform you of the features it is checking. It also detects the platform.

    Note for System V users:
    If you are using 'csh' on an older version of System V, you might need to use the sh ../configure command instead of ../configure. Otherwise, 'csh' will attempt to 'configure' itself.

    SystemC 2.3 includes a fixed-point package that is always built. When compiling your applications with fixed-point types, you still have to use compiler flag -DSC_INCLUDE_FX. Note that compile times increase when using this compiler flag.

    In case you want to install the package in another place than the top level directory, configure the package e.g. as follows:

    ../configure --prefix=/usr/local/systemc-2.3.3

    Note: Make sure you have created the target directory before installing the package. Do not use /usr/local as a prefix, unless you follow the Unix/FHS directory layouts (see below).

    A fine grained configuration of the installation directories can be achieved via additional options, given to the configure script.

    By default, the files are installed directly to the PREFIX directory root and the library is installed to PREFIX/lib-<TARGETARCH>, depending on the current target architecture. This may be undesired in cases where the package is meant to be installed in a system-wide location as part of shared (default) library and include hierarchies (e.g. /usr/local, /usr, /opt, ...). To follow the Unix/FHS directory standards, you can use the following options:

      --with-unix-layout     use Unix directory layout for installation
                             [default=no]
    

    when "yes", the following (fine-grained) settings will be used:

      --includedir=DIR       C++ header files      [PREFIX/include]
      --libdir=DIR           object code libraries [EPREFIX/lib]
      --docdir=DIR           documentation root    [DATAROOTDIR/doc/systemc]
    

    The library destination itself can be further and separately configured by using the following option:

     --with-arch-suffix     add suffix to library installation directory
                            [default=-<TARGETARCH>]
    

    With this option, one can easily follow e.g. the "multi-arch" conventions on some platforms:

    ../configure --with-arch-suffix=32                # lib32
    ../configure --with-arch-suffix=/x86_64-linux-gnu # lib/x86_64-linux-gnu

    Several options are available to the configure script to modify the compiler configuration and the selection of certain features:

      --disable-shared        do not build shared library (libsystemc.so)
      --enable-debug          include debugging symbols
      --disable-optimize      disable compiler optimization
      --disable-async-updates disable request_async_update support
      --enable-pthreads       use POSIX threads for SystemC processes
      --enable-phase-callbacks
                              enable simulation phase callbacks (experimental)
    

    See the section on the general usage of the configure script and ../configure --help for more information.

    Note: When linking against a static library of SystemC with asynchronous update support enabled, you may need to explicitly link against the pthread library as well (-lpthread).

    Note: If you change the configuration after having compiled the package already, you should run a gmake clean before recompiling.

  6. Compile the package

    gmake

    Note: The explicit gmake targets opt and debug, etc. have been removed in this package. Use the corresponding options to the configure script instead.

  7. At this point you may wish to verify the compiled package by testing the example suite.

    gmake check

    This will compile and run the examples in the subdirectory examples.

  8. Install the package

    gmake install
  9. You can now remove the temporary directory, .e.g,

    cd ..
    rm -rf objdir

    Alternatively, you can keep the temporary directory to allow you to

    1. Experiment with the examples.
    2. Later uninstall the package.

    To clean up the temporary directory, enter:

    gmake clean

    To uninstall the package, enter:

    gmake uninstall

Running the Examples

Copies of the examples reside in the temporary directory - see instruction 7 above for details on building and running them.

In addition, a copy of the example code resides in the directory examples at the highest level of the installation (or in the shared documentation install directory).

Use the Makefiles provided in the examples directory as templates for Makefiles you need for compiling your own examples.

Using the Configure Script

The configure shell script tries to determine the correct values for various system-dependent variables used during compilation. It uses these values to create a Makefile in each directory of the package. It also creates one or more .h files containing system-dependent definitions if needed. Then, it creates the following files:

  • config.status
    A shell script that you can run at another time to recreate the current configuration.

  • config.cache
    A file in which the configure test results are saved to speed up reconfiguration. Data is appended to the config.cache file. You can remove unwanted data.

  • config.log
    A file in which compiler output is saved. This is used to debug the configure script.

If you need to use other commands to successfully compile the package on your system, please try to determine if the configure script can be used for these commands. Then, send either a diff file or instructions about the commands you used to the e-mail address provided in the README file. This information will be used to improve the installation process in the next release.

The configure.ac file is provided in case you want to change or regenerate the configure script, for example to use a newer version of autoconf. The configure.ac file is used by the autoconf program to create the configure script.

Note for (key) developers:

In case you have changed the configure.ac file or one of the Makefile.am files:

  • Use

    gmake distclean

    to remove the generated configure script, the generated aclocal.m4 file and the generated Makefile.in files.

  • Use the config/bootstrap script to generate the configure script and the necessary Makefile.in files. This script makes use of the GNU auto-tools aclocal, automake, and autoconf.

Compilation and Linking Options

Some systems require compilation or linking options that the configure script does not define. You can define the initial values for these options by setting them in your environment before running the configure script.

Instead of passing the variables via the environment, it is preferred to pass the values as options to the configure script:

../configure CXX=g++-4.4 LIBS=-lposix

Specifying the System Type

Some features cannot be automatically determined by configure unless it can detect the host type on which the package will run. If it prints a message that it cannot determine the host type, use the --host=TYPE option to define it. TYPE can either be a short system name, such as sun4, or a canonical name with three fields:

 CPU-COMPANY-SYSTEM

See the config.sub file for details about the values of each field. If the config.sub file is not included in the package, the package does not need to know the host type.

If you are building compiler tools for cross-compiling, you can also use the --target=TYPE option to select the type of system for which the code is produced and the --build=TYPE option to select the type of system on which you are compiling the package.

Sharing Defaults

You can set the default values that configure scripts share by creating a site shell script called config.site. This file contains the default values for variables like CC, cache_file, and prefix. The configure script looks for the config.site file in the following search precedence:

  1. PREFIX/share/config.site
  2. PREFIX/etc/config.site

Alternatively, you can set the CONFIG_SITE environment variable to the site script path.

Note: The configure script for some systems does not look for a site script.

Operation Controls

The configure script recognizes the following additional options to control its operation:

--cache-file=FILE
Use and save the test results in FILE instead of ./config.cache. Set FILE to /dev/null to disable caching when debugging configure.

--help
Print a summary of configure options and exit.

--quiet
--silent
-q
Do not print messages about checks being made. To suppress all normal output, redirect it to /dev/null. Error messages continue to print.

--srcdir=DIR
Look for the package's source code in directory DIR. Typically configure determines the directory automatically.

--version
Print the version of autoconf used to generate the configure script and exit.

Other options that are rarely used are available in the configure script. Use the --help option to print a list.


Installation Notes for Windows

This release has been tested on Visual C++ versions 2010 through 2015, running on Windows 8.1 and Windows 10.

Note: This section covers the installation based on Microsoft Visual C++. For Cygwin or MinGW-based installations, see Section 1.

Note: If you experience spurious errors about missing files in the downloaded archive, please make sure to either download the ZIP archive from accellera.org or use a reliable archive software, fully supporting modern tar archive versions.

Some paths in the SystemC archive are longer than the historical 99 character limit, and several Windows archivers (e.g. WinZip) have been reported to trip over this. The open source archiver 7-zip is known to work.

Microsoft Visual C++ 2010 (compiler version 10.0) or later

The download directory contains two subdirectories: msvc10 and examples/build-msvc.

The 'msvc10' directory contains the project and workspace files to compile the 'systemc.lib' library. Double-click on the 'SystemC.sln' file to launch Visual C++ 2010 with the workspace file. The workspace file will have the proper switches set to compile for Visual C++ 2010. Select Build SystemC under the Build menu or press F7 to build systemc.lib.

The examples/build-msvc directory contains the project and workspace files to compile the SystemC examples. Go to one of the examples subdirectories and double-click on the .vcxproj file to launch Visual C++ with the workspace file. The workspace file will have the proper switches set to compile for Visual C++ 2010. Select 'Build .exe' under the Build menu or press F7 to build the example executable.

For convenience, a combined solution file 'SystemC_examples.sln' with all example projects can be found in the 'examples/build-msvc' directory. A similar solution file 'tlm_examples.sln' for the TLM examples is available as well.

The provided project files are prepared for both the 32-bit 'Win32' and 64-bit 'x64' configurations. Please refer to the Microsoft Visual Studio documentation for details about 64-bit builds.

In addition to building static libraries for SystemC, the provided project files include support for building a SystemC DLL (configurations DebugDLL, ReleaseDLL).

Creating SystemC Applications

  1. Start Visual Studio. From the Start Page select New Project and Win32 Console Project. Type the project name and select a suitable location then click OK.

  2. Select the Application Settings page of the Win32 Application Wizard and make sure the 'Empty project' box is ticked. Click 'Finish' to complete the wizard.

  3. Add new/existing C++ files to the project and edit code.

  4. Display the project Property Pages by selecting 'Properties...' from the Project menu.

  5. From the C/C++ tab, select the Language properties and set 'Enable Run-Time Type Info' to Yes.

  6. From the C/C++ tab, select the Command Line properties and add /vmg to the 'Additional Options:' box.

  7. From the Linker tab, select the Input properties and type systemc.lib in the 'Additional Dependencies' box.

  8. Click OK.

Also make sure that the compiler and linker can find the SystemC header and library files respectively. There are two ways to do this:

To update the include file and library directory search paths for all projects:

  1. Select Tools -> Options... and the Projects -> VC++ Directories tab

  2. Select show directories for: Library files

  3. Select the 'New' icon and browse to: C:\systemc-2.3.2\msvc10\systemc\debug

  4. Select show directories for: Include files

  5. Select the 'New' icon and browse to: C:\systemc-2.3.2\src

To add the include file and library directory search paths for the current project only:

  1. Display the project Property Pages by selecting 'Properties...' from the Project menu.

  2. From the C/C++ tab, select the General properties and type the path to the SystemC 'src' directory in the text entry field labeled 'Additional include directories' (e.g. the examples use ..\..\..\src).

  3. From the Linker tab, select the General properties and type the path to the SystemC library: ...\systemc-2.3.2\msvc10\systemc\debug in the 'Additional Library Directories:' box.

  4. Click OK.

Building against a SystemC DLL

In order to link your application against a DLL-build of SystemC (build configurations DebugDLL, ReleaseDLL in the SystemC library build), several changes are needed.

  1. Adjust the linker library directory settings to reference DebugDLL (or ReleaseDLL) instead of Debug or Release, respecitvely:
    ...\systemc-2.3.3\msvc10\systemc\DebugDLL

  2. Add the preprocessor switch SC_WIN_DLL to your project's properties
    (C/C++ -> Preprocessor -> Preprocessor Definitions).

  3. When running the simulation, you need to add the location of the SystemC DLL to your PATH variable.


SystemC Library Configuration Switches

In addition to the explicitly selectable feature given as options to the configure script (see 1.), some aspects of the library implementation can be controlled via

  • preprocessor switches given during library build
  • preprocessor switches added while building a SystemC application
  • environment variables

The currently supported switches are documented in this section.

Preprocessor switches

Additional preprocessor switches for the library build can be passed to the configure script via the CXXFLAGS variable:

  ../configure CXXFLAGS="-DSC_OVERRIDE_DEFAULT_STACK_SIZE=0x80000"

In Visual C++, the preprocessor symbols can be added to the project configuration via the 'C/C++' tab under the 'Preprocessor' properties in the 'Preprocessor definitions' setting. Alternatively, you can add the switches to the 'SystemC.vsprops' property sheet to apply these settings to all build configurations.

  • SC_CPLUSPLUS
    Override automatically detected C++ standard support

    This setting allows downgrading the assumed version of the underlying C++ standard on the current platform. By default, the latest supported version is chosen. Supported values are

    • SC_CPLUSPLUS=199711L (C++03, ISO/IEC 14882:1998, 14882:2003)
    • SC_CPLUSPLUS=201103L (C++11, ISO/IEC 14882:2011)
    • SC_CPLUSPLUS=201402L (C++14, ISO/IEC 14882:2014)
    • SC_CPLUSPLUS=201703L (C++17, ISO/IEC 14882:2017)

    Note: This symbol needs to be consistently defined in the library and any application linking against the built library.

  • SC_DEFAULT_WRITER_POLICY=<sc_writer_policy>
    Override default value for the signal writer policy

    This setting allows deactivating the multiple writer checks for sc_signals at (application) compile time. This mechanism supersedes the old environment variable SC_SIGNAL_WRITE_CHECK (see below).

    Supported values:

    • SC_ONE_WRITER (default)
    • SC_MANY_WRITERS (allow multiple writers in different deltas)
    • SC_UNCHECKED_WRITERS (non-standard, disable all checks)

    Note: Only effective when building an application.
    Note: This setting needs to be consistently set across all translation units of an application.

  • SC_DISABLE_ASYNC_UPDATES
    Exclude the async_request_update support

    Note: This option is usually set by the configure option --disable-async-update, or --enable-async-update=no

    On non-Automake platforms (e.g. Visual C++), this preprocessor symbol can be used to manually build the library with this feature.

    Note: Only effective during library build.
    Note: _Enabling the asynchronous update support (default) may add a dependency on the pthread library on non-Windows systems. When linking an application against a static SystemC library, you may need to explicitly link against the pthread library as well (-lpthread). _

  • SC_DISABLE_VCD_SCOPES
    Disable grouping of VCD trace variables in hierarchical scopes by default

    Note: Only effective during library build.
    See : Environment variable SC_VCD_SCOPES

  • SC_DISABLE_VIRTUAL_BIND
    Keep the "bind" function of sc_ports non-virtual

    When this symbol is defined, the bind() function in sc_ports is kept non-virtual (although it is required to be virtual since IEEE 1666-2011).

    Note: This symbol needs to be consistently defined in the library and any application linking against the built library.

  • SC_DISABLE_COPYRIGHT_MESSAGE
    Do not print the copyright message when starting the application

    Note: This does not remove the copyright from the binary. sc_core::sc_copyright() still works as expected.
    Note: Only effective during library build.
    See : Environment variable SC_COPYRIGHT_MESSAGE

  • SC_ENABLE_ASSERTIONS
    Always enable the sc_assert expressions

    Some build systems define NDEBUG by default in optimised build configurations. As a result, the SystemC assertion macro sc_assert() is disabled (similar to the C assert() macro). By defining this preprocessor symbol (when building the library and/or an application), the sc_assert() checks are always enabled, irrespectively of the definition of NDEBUG.

  • SC_ENABLE_IMMEDIATE_SELF_NOTIFICATIONS Allow a process to trigger itself immediately

    Allow a method process to trigger itself immediately by using

    next_trigger( ev ); // or a static sensitivity
    ev.notify();

    This behaviour has been disabled by default in IEEE 1666-2011 and can be reenabled by this option.

    Note: Only effective during library build.

  • SC_ENABLE_EARLY_MAXTIME_CREATION
    Allow creation of sc_time objects with a value of sc_max_time() before finalizing the time resolution

    In IEEE 1666-2011, it is not allowed to create sc_time objects with a non-SC_ZERO_TIME value before setting/changing the time resolution. This preprocessor switch activates an extension to allow the initialization of sc_time variables with sc_max_time() while still accepting changes to the time resolution afterwards.

    sc_time t = sc_max_time();
    sc_set_time_resolution( 1, SC_NS ); // OK, with this extension

    The time resolution will still be fixed, once you have explicitly or implicitly relied on the physical value (i.e., the relation to seconds) of any sc_time object.

    Note: Only effective during library build.

  • SC_ENABLE_SIMULATION_PHASE_CALLBACKS
    SC_ENABLE_SIMULATION_PHASE_CALLBACKS_TRACING
    Enable a generic simulation phase callback mechanism (experimental)

    This option is usually set by the configure option
    --enable-phase-callbacks, or
    --enable-phase-callbacks=tracing

    See the RELEASENOTES for more information about this feature. The *_TRACING variant of this flag enables the sc_trace implementation use these callbacks, instead of hard-coded updates from the main simulator loop.

    Note: Setting tracing flag includes the generic phase callback infrastructure automatically.

    Note: Only effective during library build.

  • SC_INCLUDE_DYNAMIC_PROCESSES
    Enable dynamic process support (sc_spawn, sc_bind)

    To improve compilation times, the functions for spawing dynamic processes are not included by default in an SystemC application. Define this symbol before including the SystemC header in your application, if you want to use dynamically spawned processes.

    Note: Can be optionally set per translation unit in an application.

    Note: Some TLM convenience sockets require this feature and define the symbol for you if needed.

  • SC_INCLUDE_FX
    Enable SystemC fix-point datatypes

    To improve compilation times, the fixpoint datatypes are not enabled by default in an SystemC application. Define this symbol before including the SystemC header in your application, if you want to use the SystemC fixpoint types.

    Note: Is by default always defined during the library build to enable later use of the fixpoint datatypes in an application.

    Note: Can be optionally set per translation unit in an application.

  • SC_INCLUDE_STRSTREAM
    Include (deprecated) <strstream> header from <systemc.h>

    Pre-standard C++ compilers had support for an old stringstream implementation called 'strstream'. In the unlikely case that your application still relies on this deprecated class and that <systemc.h> includes this header for you automatically, you now need to define this symbol when building your application.

    Note: Only effective when building an application.

  • SC_INCLUDE_WINDOWS_H
    Explicitly include <windows.h> header from <systemc> header

    Previous versions of SystemC always included the full <windows.h> header on all Windows platforms. This adds unnecessary bloat to many SystemC applications, increasing compilation times. If you rely on the inclusion of the <windows.h> header in your application, you can add this symbol to the list of preprocessor switches for your compiler.

    Note: Only effective when building an application.

  • SC_INCLUDE_EXTRA_STD_HEADERS
    Include <cstring> and <sstream> headers from <systemc> header

    Previous versions of SystemC implicitly included the <cstring> and <sstream> headers on all platforms without depending on their contents. If you rely on the inclusion of these headers in your application, you can add this symbol to the list of preprocessor switches for your compiler.

    Note: Only effective when building an application.

  • SC_OVERRIDE_DEFAULT_STACK_SIZE=<size>
    Define the default stack size used for SystemC (thread) processes

    Note: Only effective during library build.

  • SC_USE_SC_STRING_OLD / SC_USE_STD_STRING Define sc_string symbol.

    Pre-IEEE-1666 versions of SystemC included an sc_string class for string objects. This class has been superseeded by std::string these days. If your application still relies on sc_string being available, set one of the two supported preprocessor switches to provide it:

    SC_USE_SC_STRING_OLD
    Uses old implementation sc_string_old to provide sc_string:

    typedef sc_string_old sc_string;

    SC_USE_STD_STRING
    Provide sc_string as an alias to std::string:

    typedef std::string sc_string;
  • SC_WIN_DLL
    Build (against) a DLL build of SystemC (Windows/MSVC only)

    Needs to be set when building a SystemC DLL on Windows, as well as when building an application/library to be linked against a DLL version of SystemC.

Influential environment variables

Currently, three environment variables are checked at library load time and influence the SystemC library's behaviour:

  • SC_COPYRIGHT_MESSAGE=DISABLE
    Run-time alternative to SC_DISABLE_COPYRIGHT_MESSAGE (see above).

  • SC_SIGNAL_WRITE_CHECK=DISABLE, SC_SIGNAL_WRITE_CHECK=CONFLICT
    Run-time alternative to SC_DEFAULT_WRITER_POLICY (see above).

    • DISABLE = disable all checks for conflicting writes (SC_UNCHECKED_WRITERS)
    • CONFLICT = detect conflicting writes within the same evaluation phase (SC_MANY_WRITERS)
  • SC_DEPRECATION_WARNINGS=DISABLE
    Do not issue warnings about using deprecated features as of IEEE 1666-2011.

  • SC_VCD_SCOPES=DISABLE, SC_VCD_SCOPES=ENABLE
    Run-time configuration of hierarchically scoped names in VCD trace files (see SC_DISABLE_VCD_SCOPES).

Usually, it is not recommended to use any of these variables in new or on-going projects. They have been added to simplify the transition of legacy code.