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define different files according to their responsibility, ie sprites, physics, pipeline drawing... etc
The text was updated successfully, but these errors were encountered:
handle collisions
handle physics
map - space
Enemies AI
game scene
gameObject
rendering pipeline webgl
custom font
inputs / keyboard
HUD
localstorage / info de puntaje del personaje
animationManager
central de datos / dataManager
estado del juego / stateManager
level loader
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define different files according to their responsibility, ie sprites, physics, pipeline drawing... etc
The text was updated successfully, but these errors were encountered: