Goals:
- Introduce networking
- Show that classes are not always sprites.
- Show that there's more to programming than just games (but non-game stuff can be fun too...)
Somewhere on the network there must be precisely one nameserver, which must be started using:
python -m Pyro4.naming
- Test it actually works over a network!
- Figure out how to explain the awkward line which involves www.google.com, if needs be.
- Work out who runs the Pyro nameserver and who runs the room, in a typical classroom environment.