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By putting our chunks into octrees, we can then detect pieces of 2x2x2 identical blocks (or 4x4x4, 8x8x8 and so on) and render them as only one cube thus dividing the number of vertices by 8. HUGE performance improvement expected with this
The text was updated successfully, but these errors were encountered:
By putting our chunks into octrees, we can then detect pieces of 2x2x2 identical blocks (or 4x4x4, 8x8x8 and so on) and render them as only one cube thus dividing the number of vertices by 8. HUGE performance improvement expected with this
The text was updated successfully, but these errors were encountered: