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Display at most 3 faces per cube #1

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Youx opened this issue Jan 9, 2011 · 0 comments
Open

Display at most 3 faces per cube #1

Youx opened this issue Jan 9, 2011 · 0 comments

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@Youx
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Youx commented Jan 9, 2011

An optimisation that can be made :
At any time, from any point of view for a given cube, only 3 faces of a cube are visible

See if any of this can be used to optimize our rendering

First guess : it could mess with the pre-computation of vertex arrays when we move the camera

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