-
Notifications
You must be signed in to change notification settings - Fork 1
/
TheSims.csproj
21 lines (21 loc) · 939 Bytes
/
TheSims.csproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
<Project Sdk="Godot.NET.Sdk/4.2.0">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<!-- TODO: The filename of this csproj is the same as the sln one.
This is due to a Godot restriction that is being worked on https://github.com/godotengine/godot/pull/77822. -->
<RootNamespace>Inputs</RootNamespace>
</PropertyGroup>
<!-- Due to a Godot design decision, the Godot csproj entrypoint must be located at the same
location that the project.godot, that being the root level.
This forces to explicitly exclude the rest of the csprojs of the Godot project. -->
<ItemGroup>
<Compile Remove="Code\Control\**" />
<Compile Remove="Code\Domain\**" />
<EmbeddedResource Remove="Code\Control\**" />
<EmbeddedResource Remove="Code\Domain\**" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="Code\Control\Control.csproj" />
</ItemGroup>
</Project>