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dddqn.py
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# -*- coding: utf-8 -*-
import random
import gym
import numpy as np
from collections import deque
from keras.models import Model
from keras.layers import Input, Dense, Add, Subtract, Lambda
from keras.optimizers import Adam
from keras import backend as K
import tensorflow as tf
EPISODES = 5000
class DQNAgent:
def __init__(self, state_size, action_size):
self.state_size = state_size
self.action_size = action_size
self.memory = deque(maxlen=2000)
self.gamma = 0.95 # discount rate
self.epsilon = 1.0 # exploration rate
self.epsilon_min = 0.01
self.epsilon_decay = 0.99
self.learning_rate = 0.001
self.model = self._build_model()
self.target_model = self._build_model()
self.update_target_model()
"""Huber loss for Q Learning
References: https://en.wikipedia.org/wiki/Huber_loss
https://www.tensorflow.org/api_docs/python/tf/losses/huber_loss
"""
def _huber_loss(self, y_true, y_pred, clip_delta=1.0):
error = y_true - y_pred
cond = K.abs(error) <= clip_delta
squared_loss = 0.5 * K.square(error)
quadratic_loss = 0.5 * K.square(clip_delta) + clip_delta * (K.abs(error) - clip_delta)
return K.mean(tf.where(cond, squared_loss, quadratic_loss))
def _build_model(self):
# Neural Net for Dueling Double Deep-Q learning Model
inputs = Input(shape=(self.state_size,))
input_layer = Dense(24, activation='relu')(inputs)
hidden_layer = Dense(24, activation='relu')(input_layer)
# Setup Value and Advantage
# q = v + a - a.mean()
value = Dense(1, activation='linear')(hidden_layer) # Single Output
advantage = Dense(self.action_size, activation='linear')(hidden_layer)
# a.mean()
mean = Lambda(lambda x: K.mean(x, axis=1, keepdims=True))(advantage)
# a - a.mean()
advantage = Subtract()([advantage, mean])
outputs = Add()([value, advantage])
model = Model(inputs=inputs, outputs=outputs)
model.compile(loss=self._huber_loss,
optimizer=Adam(lr=self.learning_rate))
return model
def update_target_model(self):
# copy weights from model to target_model
self.target_model.set_weights(self.model.get_weights())
def memorize(self, state, action, reward, next_state, done):
self.memory.append((state, action, reward, next_state, done))
def act(self, state):
if np.random.rand() <= self.epsilon:
return random.randrange(self.action_size)
act_values = self.model.predict(state)
return np.argmax(act_values[0]) # returns action
def replay(self, batch_size):
minibatch = random.sample(self.memory, batch_size)
for state, action, reward, next_state, done in minibatch:
target = self.model.predict(state)
if done:
target[0][action] = reward
else:
# a = self.model.predict(next_state)[0]
t = self.target_model.predict(next_state)[0]
target[0][action] = reward + self.gamma * np.amax(t)
# target[0][action] = reward + self.gamma * t[np.argmax(a)]
self.model.fit(state, target, epochs=1, verbose=0)
if self.epsilon > self.epsilon_min:
self.epsilon *= self.epsilon_decay
def load(self, name):
self.model.load_weights(name)
def save(self, name):
self.model.save_weights(name)
if __name__ == "__main__":
env = gym.make('CartPole-v1')
state_size = env.observation_space.shape[0]
action_size = env.action_space.n
agent = DQNAgent(state_size, action_size)
# agent.load("./save/cartpole-ddqn.h5")
done = False
batch_size = 32
for e in range(EPISODES):
state = env.reset()
state = np.reshape(state, [1, state_size])
for time in range(500):
# env.render()
action = agent.act(state)
next_state, reward, done, _ = env.step(action)
# reward = reward if not done else -10
x, x_dot, theta, theta_dot = next_state
r1 = (env.x_threshold - abs(x)) / env.x_threshold - 0.8
r2 = (env.theta_threshold_radians - abs(theta)) / env.theta_threshold_radians - 0.5
reward = r1 + r2
next_state = np.reshape(next_state, [1, state_size])
agent.memorize(state, action, reward, next_state, done)
state = next_state
if done:
agent.update_target_model()
print("episode: {}/{}, score: {}, e: {:.2}"
.format(e, EPISODES, time, agent.epsilon))
break
if len(agent.memory) > batch_size:
agent.replay(batch_size)
# if e % 10 == 0:
# agent.save("./save/cartpole-ddqn.h5")