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wld file format #1
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Glad you found it :). I was pretty excited discovering wldcom.exe and realizing it could be used to fill in some holes. I have a handful of little snippets (like the compress example) which I have been tweaking to see how the bin version changes and using to create the Kaitai struct but haven't decided on a good way of presenting them. Obviously it is all pretty rough and incomplete at the moment but I would love any feedback or contributions. |
Rawr. Just stumbled upon this reference @nickgal thanks! I'm perusing around and tweaking my wld with intel from this. Thanks for the intel. https://github.com/xackery/eqx |
Some feedback about https://wld-doc.github.io/object-types/overview for eq: |
Hey there @nickgal. I saw that you starred my eq_wld project and found my way here :D. This is really really cool! I had no idea the wld file format was used in other games. I'm still kind of working my way through some of the information you have here but I hope to be able to help!
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