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In the past, Warzone2100 restored the last camera position/angle upon loading a savegame. This is very convenient as one might have been busy building in certain corner or — worse — in the middle of an intense battle.
Sometime between 3.2 and 3.4 this feature was removed. Was this to work around a bug, of what was the thinking behind it? I never understood it from a gameplay perspective.
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In the past, Warzone2100 restored the last camera position/angle upon loading a savegame. This is very convenient as one might have been busy building in certain corner or — worse — in the middle of an intense battle.
Sometime between 3.2 and 3.4 this feature was removed. Was this to work around a bug, of what was the thinking behind it? I never understood it from a gameplay perspective.
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