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[HL, BS, OF] Improving monstermaker entity. #3833

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unknown-men opened this issue Oct 2, 2024 · 0 comments
Open

[HL, BS, OF] Improving monstermaker entity. #3833

unknown-men opened this issue Oct 2, 2024 · 0 comments

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@unknown-men
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unknown-men commented Oct 2, 2024

First, when monstermaker and osprey spawn NPC with weapons (monster_human_grunt, monster_male_assassin, monster_human_grunt_ally,...) in, they drop weapon on the ground when they die, if it happen in longer combat situation the maps will reach max_edicts error so it needed a spawnflags that make NPC from monstermakers didn't drop any weapon.
Second, should fix any monster_human_grunt_ally spawn from monstermaker don't have any weapon, good idea is monstermaker should have custom weapons choosing for any NPC.

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