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Game actions design #9

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simplyb opened this issue Apr 23, 2015 · 1 comment
Open

Game actions design #9

simplyb opened this issue Apr 23, 2015 · 1 comment

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@simplyb
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simplyb commented Apr 23, 2015

We should mock up the game actions / interactions per game state. For example, we'll need mockups for multiple states: it's your turn, it's someone else's turn (heckle button / poke maybe), after someone has taken a turn (trades), etc.

@alecho
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alecho commented May 6, 2015

User Interactive Game Phases

Setup

  • Cites & Roads Placement

Game Play

  • Dice Roll
  • Trading
  • Building
  • Play a Development Card
  • End of Turn

Game End

  • A player has acquired the number of victory points to end the game

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