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A way to alter when AT starts doing maps for dmg bonus #32

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bliskonieba opened this issue Apr 10, 2017 · 2 comments
Open

A way to alter when AT starts doing maps for dmg bonus #32

bliskonieba opened this issue Apr 10, 2017 · 2 comments

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@bliskonieba
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Like in the title, I would like that there would be a way for me to change when AT starts doing maps for zone damage bonus instead of constant "when the value of H:D ratio is above 4". With the default setting, AT starts doing 10 maps per zone when I still can practically overkill most of the cells which is an obvious waste of time.

@Unihedro
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currently you can configure these variables with the console but 1. it's inconvenient, and most importantly 2. it does not save across restarts. I will be adding a controller box for the parameters in #25 but it will involve UI elements that AT doesn't already have so it takes a bit of digging around.

"AT starts doing 10 maps per zone when I still can practically overkill most of the cells which is an obvious waste of time." Is it possible that it's running maps for dagger climbing or to unlock the nursery? It should not run maps it doesn't need so it's possible you need to change some configs so it knows it's OK not to run maps (e.g. setting dynamic prestige to a higher zone) Also Corruption Farm Mode may be on.

@Unihedro
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also looking at disabling when it wants to run maps when H:D ratio is already too low, see #27

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