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cmake_csharp.lua
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cmake_csharp.lua
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--
-- cmake_csharp.lua
-- Generate a C# CMake project.
-- Copyright (c) 2014 Manu Evans and the Premake project
--
premake.extensions.cmake.cs = {}
local cmake = premake.extensions.cmake
local cs = cmake.cs
local project = premake.project
local config = premake.config
local fileconfig = premake.fileconfig
--
-- Add namespace for element definition lists for premake.callarray()
--
cs.elements = {}
--
-- Generate a GNU make C++ project makefile, with support for the new platforms API.
--
cs.elements.makefile = {
"header",
"phonyRules",
"csConfigs",
"csProjectConfig",
"csSources",
"csEmbedFiles",
"csCopyFiles",
"shellType",
"csAllRules",
"csTargetRules",
"targetDirRules",
"objDirRules",
"csCleanRules",
"preBuildRules",
"preLinkRules",
"csFileRules",
}
--
-- Generate a GNU make C# project makefile, with support for the new platforms API.
--
function make.cs.generate(prj)
premake.eol("\n")
local toolset = premake.tools.dotnet
premake.callarray(make, cs.elements.makefile, prj, toolset)
end
--
-- Write out the settings for a particular configuration.
--
cs.elements.configuration = {
"csTools",
"target",
"objdir",
"csFlags",
"csLinkCmd",
"preBuildCmds",
"preLinkCmds",
"postBuildCmds",
"settings",
}
function make.csConfigs(prj, toolset)
for cfg in project.eachconfig(prj) do
_x('ifeq ($(config),%s)', cfg.shortname)
premake.callarray(make, cs.elements.configuration, cfg, toolset)
_p('endif')
_p('')
end
end
--
-- Given a .resx resource file, builds the path to corresponding .resource
-- file, matching the behavior and naming of Visual Studio.
--
function cs.getresourcefilename(cfg, fname)
if path.getextension(fname) == ".resx" then
local name = cfg.buildtarget.basename .. "."
local dir = path.getdirectory(fname)
if dir ~= "." then
name = name .. path.translate(dir, ".") .. "."
end
return "$(OBJDIR)/" .. premake.esc(name .. path.getbasename(fname)) .. ".resources"
else
return fname
end
end
--
-- Iterate and output some selection of the source code files.
--
function cs.listsources(prj, selector)
local tr = project.getsourcetree(prj)
premake.tree.traverse(tr, {
onleaf = function(node, depth)
local value = selector(node)
if value then
_x('\t%s \\', value)
end
end
})
end
---------------------------------------------------------------------------
--
-- Handlers for individual makefile elements
--
---------------------------------------------------------------------------
function make.csAllRules(prj, toolset)
_p('all: $(TARGETDIR) $(OBJDIR) prebuild $(EMBEDFILES) $(COPYFILES) prelink $(TARGET)')
_p('')
end
function make.csCleanRules(prj, toolset)
--[[
-- porting from 4.x
_p('clean:')
_p('\t@echo Cleaning %s', prj.name)
_p('ifeq (posix,$(SHELLTYPE))')
_p('\t$(SILENT) rm -f $(TARGETDIR)/%s.* $(COPYFILES)', target.basename)
_p('\t$(SILENT) rm -rf $(OBJDIR)')
_p('else')
_p('\t$(SILENT) if exist $(subst /,\\\\,$(TARGETDIR)/%s) del $(subst /,\\\\,$(TARGETDIR)/%s.*)', target.name, target.basename)
for target, source in pairs(cfgpairs[anycfg]) do
_p('\t$(SILENT) if exist $(subst /,\\\\,%s) del $(subst /,\\\\,%s)', target, target)
end
for target, source in pairs(copypairs) do
_p('\t$(SILENT) if exist $(subst /,\\\\,%s) del $(subst /,\\\\,%s)', target, target)
end
_p('\t$(SILENT) if exist $(subst /,\\\\,$(OBJDIR)) rmdir /s /q $(subst /,\\\\,$(OBJDIR))')
_p('endif')
_p('')
--]]
end
function make.csCopyFiles(prj, toolset)
--[[
-- copied from 4.x; needs more porting
_p('COPYFILES += \\')
for target, source in pairs(cfgpairs[anycfg]) do
_p('\t%s \\', target)
end
for target, source in pairs(copypairs) do
_p('\t%s \\', target)
end
_p('')
--]]
end
function make.csEmbedFiles(prj, toolset)
local cfg = project.getfirstconfig(prj)
_p('EMBEDFILES += \\')
cs.listsources(prj, function(node)
local fcfg = fileconfig.getconfig(node, cfg)
local info = toolset.fileinfo(fcfg)
if info.action == "EmbeddedResource" then
return cs.getresourcefilename(cfg, node.relpath)
end
end)
_p('')
end
function make.csFileRules(prj, toolset)
--[[
-- porting from 4.x
_p('# Per-configuration copied file rules')
for cfg in premake.eachconfig(prj) do
_x('ifneq (,$(findstring %s,$(config)))', cfg.name:lower())
for target, source in pairs(cfgpairs[cfg]) do
premake.make_copyrule(source, target)
end
_p('endif')
_p('')
end
_p('# Copied file rules')
for target, source in pairs(copypairs) do
premake.make_copyrule(source, target)
end
_p('# Embedded file rules')
for _, fname in ipairs(embedded) do
if path.getextension(fname) == ".resx" then
_x('%s: %s', getresourcefilename(prj, fname), fname)
_p('\t$(SILENT) $(RESGEN) $^ $@')
end
_p('')
end
--]]
end
function make.csFlags(cfg, toolset)
_p(' FLAGS =%s', make.list(toolset.getflags(cfg)))
end
function make.csLinkCmd(cfg, toolset)
local deps = premake.esc(config.getlinks(cfg, "dependencies", "fullpath"))
_p(' DEPENDS =%s', make.list(deps))
_p(' REFERENCES = %s', table.implode(deps, "/r:", "", " "))
end
function make.csProjectConfig(prj, toolset)
-- To maintain compatibility with Visual Studio, these values must
-- be set on the project level, and not per-configuration.
local cfg = project.getfirstconfig(prj)
local kindflag = "/t:" .. toolset.getkind(cfg):lower()
local libdirs = table.implode(premake.esc(cfg.libdirs), "/lib:", "", " ")
_p('FLAGS += %s', table.concat(table.join(kindflag, libdirs), " "))
local refs = premake.esc(config.getlinks(cfg, "system", "fullpath"))
_p('REFERENCES += %s', table.implode(refs, "/r:", "", " "))
_p('')
end
function make.csSources(prj, toolset)
local cfg = project.getfirstconfig(prj)
_p('SOURCES += \\')
cs.listsources(prj, function(node)
local fcfg = fileconfig.getconfig(node, cfg)
local info = toolset.fileinfo(fcfg)
if info.action == "Compile" then
return node.relpath
end
end)
_p('')
end
function make.csTargetRules(prj, toolset)
_p('$(TARGET): $(SOURCES) $(EMBEDFILES) $(DEPENDS)')
_p('\t$(SILENT) $(CSC) /nologo /out:$@ $(FLAGS) $(REFERENCES) $(SOURCES) $(patsubst %%,/resource:%%,$(EMBEDFILES))')
_p('\t$(POSTBUILDCMDS)')
_p('')
end
function make.csTools(cfg, toolset)
_p(' CSC = %s', toolset.gettoolname(cfg, "csc"))
_p(' RESGEN = %s', toolset.gettoolname(cfg, "resgen"))
end